06-19-2016, 12:39 PM
(This post was last modified: 06-19-2016, 12:39 PM by DM Dougfan.)
Just about everything on d20pfsrd.com is allowed, Gunslinger being the main exception. No homebrew stuff either. While I'm allowing the base, Alternate, and Hybrid classes as well, I think you should all remember that, more than almost any other campaign, Kingmaker requires all the PCs to work together and maintain cohesiveness. Not only will they be fighting off enemies together, they will be creating and running a country together. That's a little difficult to do with a little handicap like mistrust. The alternate classes, and classes like vigilante and Inquisitor *might* struggle with that, but if you can find a way to do, go for it.
You could also think ahead to the Kingdom building turns (which won't occur for awhile, but they will be there). 6 of the 11 governmental positions require Charisma, but these positions will also require Strength, Intelligence, and Wisdom. Only one person to a position, and only one position per individual. You *may* also find enemies or NPCs capable of filling *some* of these positions, but you shouldn't count on it.
Anyway, that's the most basic outline I can give. I'll be continuing to set the game up throughout the day, and then make an ad since it looks like we're a couple players short.
You could also think ahead to the Kingdom building turns (which won't occur for awhile, but they will be there). 6 of the 11 governmental positions require Charisma, but these positions will also require Strength, Intelligence, and Wisdom. Only one person to a position, and only one position per individual. You *may* also find enemies or NPCs capable of filling *some* of these positions, but you shouldn't count on it.
Anyway, that's the most basic outline I can give. I'll be continuing to set the game up throughout the day, and then make an ad since it looks like we're a couple players short.