06-07-2016, 07:09 PM
OOC - lucky bastard
Lugar took Merri's amulet for safekeeping but has no idea about the command word so decides to figure out the runes puzzle the hard way.
He retrieves a lengthy piece of wire from his masterwork set and carefully attaches it to a minute protrusion on one of the runes, then takes the other end of the wire outside, to the metal parts of the external door's frame, careful for it not to be connected directly to water.
Wearing his leather gloves (OOC - if you don't have them treat them as part of the MW kit ) he turns the fourth rune around (nmuw) and just as he releases it a sizzling surge of energy discharges from the iron wall and runs all along the thin wire which dissolves in a blinding white flash but nobody is hurt.
"Hey, this works," the dwarf thinks and reinstalls another length of wire, this time turning the first rune around (umuw) which discharges another dose of sizzling energy, ozone filling the air as the iron wire evaporates again.
On the third attempt (uwuw) another surge of sizzling energy burns another length of wire to nothingness.
It seems that the trap resets every time he turns a rune 180 degrees but also if he's simply touching them. He can keep trying, turning two at the same time, needing two more rolls to achieve umum first and nmnm next...
Will he keep trying?
Lugar took Merri's amulet for safekeeping but has no idea about the command word so decides to figure out the runes puzzle the hard way.
He retrieves a lengthy piece of wire from his masterwork set and carefully attaches it to a minute protrusion on one of the runes, then takes the other end of the wire outside, to the metal parts of the external door's frame, careful for it not to be connected directly to water.
Wearing his leather gloves (OOC - if you don't have them treat them as part of the MW kit ) he turns the fourth rune around (nmuw) and just as he releases it a sizzling surge of energy discharges from the iron wall and runs all along the thin wire which dissolves in a blinding white flash but nobody is hurt.
"Hey, this works," the dwarf thinks and reinstalls another length of wire, this time turning the first rune around (umuw) which discharges another dose of sizzling energy, ozone filling the air as the iron wire evaporates again.
On the third attempt (uwuw) another surge of sizzling energy burns another length of wire to nothingness.
It seems that the trap resets every time he turns a rune 180 degrees but also if he's simply touching them. He can keep trying, turning two at the same time, needing two more rolls to achieve umum first and nmnm next...
Will he keep trying?