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Droskar's Crucible
Lucian smiled slightly and shrugged, "Alrighty,  Sounds like a plan.  Thinking out of the box is always a good thing."  Lucian pulls out some rope and hands it to Larz. "Okay, Kalista and Dun are obviously the strongest for pulling." 

He looks down at Toryn, "You think you can block this door from closing?"
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I admire your intrepid spirit my bearded brethren! Toryn replied to Larz. However, may I suggest sending me to scout ahead first instead? The gnome tapped on the cleric's armor and smiled up at the dwarf. I wouldn't feel right needlessly risking our benevolent medic. Besides, it's much easier to pull a little jumping bean such as myself than a sturdy old goat like you. Not to imply that you don't carry your weight well my friend!

The rogue studied the room full of statues again, rubbing his chin and nodding sagely as he formulated a plan. I would wager there's pressure plates spread across the floor, similarly to the magnet room. Closer to the center most likely, straight between the two doorways where the foot traffic would be. There may be a safe path around the edges. He then relayed his plan to the others and waited for their input.

(OOC: Toryn's plan is check the doors/make sure they don't snap shut-->tie two 50ft ropes together and link Toryn --> move around the perimeter of the room west and down to the other side. I drew the proposed path in roll20)
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Breezy looks at he gnome and his heavy pack, and then shrugs. He was pretty sure he was lighter, and he knew he could change into a smaller animal if he needed to but... if the gnome was confident why not. He does slightly tug on the heavy pack before gesturing to it for the gnome to at least be aware he might not want to be carrying it with him when he is doing this activity. While the others talked the Druid did take a look a the room to see if he could figure out what had happened there though, and because he was bored.


Perception: 1d20+11=31
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Lucian nodded, "That's more in line with my original thought, besides you can disable any traps if you find em. And if it gets rough we can use Larz's idea to yank you the hells out of there. Little combination ideas, I like it!" 
Noticing Breezing looking Toryn over Lucian asked, "You have any ideas or concerns about the situation Breezy?"
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Breezy thought for a bit then said to Lucian, "He might want to drop his pack before he does anything, as it seems awful heavy. If needed I could be come a tiny animal, but I am not sure if that would be helpful in this situation." the small druid shrugged.
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With the decision made of how they would explore this room and who would do it Larz takes a minute to organize his med kit just incase it was needed.
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Dunndero takes an end of the rope ready to use his prodigious muscles to reel the gnome back to them as rapidly as he can.
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Oriana had nothing to add to this plan. It smelled like a trap, but if their trap finders and mages could find no trace, what did that mean?

She decided to keep her eyes peeled on their back in case one of these kobolds had managed to sneak behind them somehow.
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Larz explained his plan, and then Toryn came up with a slightly better plan and the group pulled 2 50' ropes out and tied them onto Toryn. Kallista took ahold of it and then Dunndero grabbed the 5 feet behind her. Breezy took up a position beside Larz keeping an eye out into the room. He didnt like the look of the room. Lucien was certain no magics were in play as Toryn stepped into the room and made his way west along the north wall. Slowly and methodically, he walked. He was correct, when he stepped on the floor 15 feet west there was a click and the room lurched and tilted suddenly west, to create a 45 degree angle. Toryn felt his legs go out from underneath him and he began to fall the meager 5 feet towards he waiting spear tips. and instinctively reached out to grab the wall and the floor with his hands. grabbing ahold of flagstones and the grooves in the wall between stones. He successfully arrested his fall. 

Had that been the only danger he would have felt relieved. However, the dwarven statues on the east wall were sliding down the tilted floor, chains trailing behind them at a rapid rate. The staue in the path he was in, nearly tore his arm off as it slammed into him dislodging him and he fell between statues onto the west wall where he lay in a bleeding heap unconscious.   The suddenness of the tilt was surprising and caught everyone off guard. 

Toryn is at Dieing 1  To Stabilize DC 11




The Ceiling of this room is 12'


Summaries

Brilliant Breeze AC:20 HP:41/41 Saves: FO:+9 RE:+7 WL:+11 Perception:+11 CDC:18 SDC:18
3nd Druid (Untamed) Male Leshy  (Leaf) Resistances: n/a Immunities: Fall Damage
Archtype/Dedication: Rogue Hero Points: 2 Reactions: Shield Block

Dunndero AC:21 HP: 44/44 Saves: FO:+9 RE:+9 WL:+7 Perception:+7 +2 Initiative CDC:19 SDC: n/a
3rd Fighter Male Half-Orc Resistances: n/a Immunities: n/a
Archtype/Dedication: Wrestler Dedication Hero points: 1 Reactions: Reactive Strike, Shield Block, Bravery

Kallista AC:21 HP: 23/47 Saves: FO:+9 RE:+6 WL:+8 Perception:+6 CDC:19 SDC: 16
3rd Champion Female Human Resistances: n/a Immunities: n/a
Archtype/Dedication: Soulforger Hero Points: 2 Reactions: Shield Block, Retributive Strike

Larz  AC:18 HP:40/40 Saves: FO:+9 RE:+6 WL:+10 Perception:+8 CDC:18 SDC:18
3rd Cleric Male Dwarf  Resistances: fire-5 Immunities: n/a
Archtype/Dedication: Medic Hero Points: 2  Reactions: Shield Block

Lucien AC:17 HP:26/26 Saves: FO:+5 RE:+7 WL:+9 Perception:+7 CDC:19 SDC:19
3rd Wizard (Battle Wizard) Male Human Resistances: n/a Immunities: n/a
Archetype/Dedication: Psychic Hero (Infinite Eye) Hero Points: 2 Reactions: none

Oriana AC:18 HP: 47/47 Saves: FO:+11 RE:+9 WL:+8 Perception:+6 +2 Initiative CDC:19 SDC:19
3rd Kineticist {Dual Gate} Female Human Resistances: B/S weapon damage 3 Acid/Fire 6 Electricity 1 Immunities: n/a
Archtype/Dedication: Dragon Disciple Hero Points: 2 Reactions: Deflecting Wave

Toryn AC:19 (20 vs Traps) HP: 0/38 Saves: FO:+7 RE:+11 WL:+7 (+1 vs Traps) Perception:+7 (+1 vs Traps) CDC:19 SDC:17
3rd Rogue (Thief) Male Gnome (Fey Touched) Resistances: n/a Immunities: n/a
Archtype/Dedication: Bard (Enigma Muse) Hero Points: 2 Reactions: n/a
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Reflexively, Kallista began hauling on the rope, trying to retrieve her friend from the trapped room, yelling to Toryn to hold on as well as for the Cleric to get his healing spells ready.
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.