RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


Droskar's Crucible
#31
Breezy moves up to join the others, finding a location it can remain back and yet see the kobolds. Trying to pick any kobold targets that are grouped up. The Druid begins casting, horizon thunder sphere the slight crackle of electrical energy slowly building between its leafy fingers the small whisper of distant thunder. 

Actions:
1, 2, & 3: Casting Horizon thunder sphere
Quote this message in a reply
#32
Dunndero moved up with Larz and Kalista, moving with caution so as not to alert the kobalds to thier presence, his hansaxe at the ready to hurl before he rushes the kobalds position.
Quote this message in a reply
#33
Oriana opens her gate and the dazzling display of fire, ice and water sprung up around her once again. She figured with a magical ball of light above her she wasn't going to be hiding any time soon.

Keeping her shield up, the former guard keeps and eye back down the hallway where they had come down in case anything tried to sneak up on them from behind.

Actions:
1st: Channel Elements
2nd: Raise Shield

3rd: Seek. Perception 1d20+5=10
Quote this message in a reply
#34
Satoru had been about to say something when the leafy one just wakes right up and threw down.

His mouth now hanging open, he thinks a silent curse to his Companion that she readily agrees with. Then, as they work together as usual, he weaves a spell to protect her while she ducks into the hallway leading to the barracks to her left.

Actions:
Act Together (one action)
Satoru casts Protect Companion (2 actions)
Arielle strides into the nearby hallway leading to the left.
Quote this message in a reply
#35
Dunndero continues to move up the hallway with Kalista cautiously,until he notices that the group has gotten spilt uo by Toryn>s distraction at the door, and begins to turn and alert the group of the dangers of not sticking together, when the leafy one kicks shit off.
Quote this message in a reply
#36
Lucian rubs his temples in mild frustration.  They've done well enough so far, so he hoped they knew how to form a line and that Toryn had enough sense not to make screwing with that door too obvious.  Lucian assumed the little guy was going to attempt to use it to flank those inside but splitting the battle group was a gamble. The wizard steadies himself and prepares to strike the first target that comes through any of these doors. 

(Combat Placement - When combat starts, Lucian should be standing where he can see both groups.  In his previous post he was going to talk to Kalista, but combat started, so I am guessing that was interrupted.)

(Action 1 - Maintain Spell: Shield.)
(Action 2 & 3 - Telekinetic Projectile on the first target that presents itself.)

Spell Attack Check: 1d20+8 = 21
Projectile Damage: 1d6+4 = 5
Quote this message in a reply
#37
Stepping up and matching his stride with that of the Paladin glancing up into her eyes he states You got the one on the right, I got the one on the left.

Actions
1 & 2 stride
3rd raise shield
Quote this message in a reply
#38
Nodding her head, she lowered herself and adjusted her movement to remain as quiet as possible, only muttering to Larz, After this fight my friend, we are going to have to consider more careful tactics, Then flashing a smile, she continued her advance. 

Action 1 and 2: Closing to within charging range
Action 3: Keeping her shield up
Quote this message in a reply
#39
Dunndero moves to back up Kallista and Larz, ready to throw his handaxe at Larz's target.

Actions:
1. & 2. [b[Move Action: [/b] Move with Kallista and Larz.
3. [u]Holding Attack Action: [/u[ throwing axe at Larz's target when he attacks. Ranged Handaxe Attack =[1d20+8]=9+8=17, Handaxe Attack =[1d6+4]=2+4=6
Quote this message in a reply
#40
Toryn saw his compatriots run out into the large hallway and took that as a sign that it was go time. He turned to the door and cautiously opened it, his trusty shortsword in hand...and nearly fell backwards in shock as he came face-to-face with floating armor! At first Toryn was convinced he saw a ghost but upon a more focused inspection, he realized that the suit of armor was engulfed in a barely perceptible mass of quivering jelly, not moving at all. It was an ooze, a gelatinous cube to be more precise! And Toryn was one step away from getting eaten. Again!

Not wishing to stress test another creature's digestive system, the gnome shut the door again as fast as he could and whirled around to his nearby comrades. There's a gelatinous cube in there! And it looks hungry! That creature did have some mighty fine armor in its belly though...

Action 1: Interact: Open Door
Perception = 25
Action 2: Recall Knowledge = 16
Action 3: Close the door again
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
4 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.