02-17-2024, 10:14 PM
It was the 2nd of Kuth about 8:00 am when the group descended down the 30 foot of stairs to where it opened into a large chamber, it's stone walls covered with intricate carvings of dwarves toiling in mines or over forges. In the center of the chamber stands the bottom half of a broken obsidian obelisk. Crude picks, hammers, and other tools are scattered about the broken obelisk. Chips and shards of obsidian lie around the base of the obelisk and the top half lay on the floor a short distance away. Marks on the floor attest to the fact the top portion was being drug towards the passage to the west.. There are three halls out of the chamber, two are in darkness- west and north while to the east the soft glow of furnace like light emanates.
((Its probably a good idea to light at least 1 torch, but two would be better....if you cannot make out much...thats because you do not have either darkvision nor low light,...and even through out most of this level low light doesnt help without the present of some sort of light. I have a new player map designated. once all but Lars have posted (and you can place your character anyplace in the room...but not out the hall.s))
((Its probably a good idea to light at least 1 torch, but two would be better....if you cannot make out much...thats because you do not have either darkvision nor low light,...and even through out most of this level low light doesnt help without the present of some sort of light. I have a new player map designated. once all but Lars have posted (and you can place your character anyplace in the room...but not out the hall.s))