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Chapter 1: Hollows Last Hope
Breezy hearing the sound of the gnome calling out in pain. Breezy calls out to Oriana that there was trouble inside the building. The small druid then books it and heads in to help the others. 

Actions:
1-3 Moving to catch up with the others.


Perception: 1d20+7=18
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Perception = [1d20+5]=11+5=16, upon hearing Toryn, Dunndero will charge towards the shrill whistle looking for te source of the trouble.
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Taking one last quick look around to see if there's anything else out here, Oriana gives a curt nod to Breezy and speeds off after them, raising her shield in case of unseen dangers.

Actions:
1st: Raise shield. +2 AC
2nd & 3rd: Stride.

Perception 1d20+4 = 18
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Glancing around the corner and seeing the pitch back stairway from where Toryn had been attacked, Harley knelt behind the stairwell and pulled her pack from her back. Fishing around inside she produced flint and steel and one of her torches and set about lightning it. You going to be alright Toryn? Her concern for her friend evident since his nickname went un-uttered. 

Action 1: Looked into the dark well of the staircase
Action 2: Knelt down away from the entrance to the stairs. 
Action 3: Pulled her torch and flint to light her torch.
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Larz was the first to hear the noise. He raised his shield and ran into the room to stand next to Harley, ready for anything. 

Lucian followed maintaining his mystic armor and bringing up a shield of force in case. He stood ready looking at Toryn.

Oriana heard Breezy and ran past the Leshy pausing at the doorway to the Monastery to raise her shield at the ready.

Harley took her pack of and pulled out a torch and her flint and steel preparing to light it.

Breezy ran past Oriana and down the hall and around the corner coming to the entry to the wolves den and wrinkling his nose in disgust.

Satoru came in the other door and joined Breezy, as Arielle followed.

Toryn ducked back around the corner and pulled a signal whistle out and blew it, not knowing that most of his team had already started to respond from his scream. He lay next to the pile of loot and could see asundry items but what stood out was a light Crossbow a bag that looked to be bulging with coins, a gnarled looking red wood wand in a case and a stoppered vial. besides that there were canteens, quivers of crossbow bolts, a few daggers, a broken shield, and a staff that had seen better days. as well as a stone with some sort of rune on it. 

Dunndero ran in and stood ready to fight. 

The group stood waiting to see what would happen...((dc 18 +1 for every 10' away from Toryn to hear the discussion in draconic. people who know the language can roll if they are in the room. ))









Initiative
27 Gurtlekep
17 Larz (Shield Raised)
14 Oriana (Shield Raised)
13 Harley 
12 Lucian (+1 AC Mystic Armor, +1 AC Shield spell. Raised)
8 Breezy
8 Satoru
8 Arielle
7 Toryn
6 Dunndero




Brilliant Breeze AC:18 HP:18/18 Saves: FO:+5 RE:+5 WL:+9 Perception:+7 CDC:17 SDC:17
1st Druid (Storm) Male Leaf Leshy Archetype: n/a Resistances: n/a Immunities: Fall Damage
Reactions: Shield Block

Dunndero  AC:18 HP:20/20 Saves: FO:+7 RE:+7 WL:+3 Per ception:+5 CDC:17 SDC: n/a
1st Fighter Male Half-Orc Archetype: n/a Resistances: n/a Immunities: n/a
Hero points: 1 Reactions: Attack of Opportunity, Shield Block

Harley AC:17 HP:22/22  Saves: FO:+7 RE:+5 WL:+6 Perception:+6 CDC:17 SDC:n/a
1st Barbarian Female Human Archetype: n/a Resistances: n/a Immunities: n/a
Hero Points: 2 Reactions: none. 

Larz AC: AC:16 HP:20/20 Saves: FO:+7 RE:+4 WL:+8 Perception:+5 CDC:16 SDC:16

1st Cleric Male Dwarf Archetype: n/a Resistances: n/a Immunities: n/a
Hero Points: 1  Reactions:Shield Block
 
Lucian AC:15 HP:14/14 Saves: FO:+3 RE:+5 WL:+7 Perception:+5 CDC:17 SDC:17
1st Wizard (Universalist) Male Human Archetype: n/a Resistances: n/a Immunities: n/a
Hero Points: 1 Reactions: none

Oriana AC:16 HP:20/20 Saves: FO:+9 RE:+7 WL:+4 Perception:+4 CDC:17 SDC:17
1st Kineticist {Water} Female Human Archetype: n/a Resistances: B/S weapon damage 1 Acid/fire 2 Immunities: n/a
Hero Points: 1 Reactions: Deflecting Wave

Satoru AC:14 HP:21/21 Saves: FO:+8 RE:+4 WL:+5 Perception:+3 CDC:17 SDC:17
1st Summoner Male Kitsune (Empty Sky) Archetype: n/a Resistances: n/a Immunities n/a
Hero Points: 1 Reactions: none
 
Arielle AC:18 HP:21/21 Saves: FO:+6 RE:+7 WL:+4 Perception:+3- CDC: n/a SDC: n/a

Fey Trickster Resistances: n/a Immunities: n/a
Reactions: none

Toryn AC:17 HP:11/18 Saves: FO:+5 RE:+9 WL:+5 Perception:+5 CDC:17 SDC:14
1st Rogue (magical misfit) Male Gnome (Fey Touched) Archetype: n/a Resistances: n/a Immunities: n/a
Reactions: none


vs



Gurtlekep AC:20  HP:45/45 Saves: FO:+12 RE:+10 WL:+7 Perception:+9 CDC:- SDC:-
3 Kobold Lookout Resistances: n/a Immunities: n/a
Reactions: n/a


(Since Satoru and Arielle can only move, I moved them and we wont wait for him to have an opportunity to post)
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Toryn flashed Harley a thumbs up and a toothy grin. I'm not covered in stomach juice. That's already an improvement! He breathed a sigh of relief as the rest of the team rushed in. Hold, friends! I think I hear them talking. Draconic, if I'm not mistaken.


Perception + Guidance: 1d20+6 8
Perception reroll: 1d20+6 22
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What Toryn hears and relays and anyone else who can hear it...

You two get behind the monument. and you guys either side of the stairs. 

Gurtlekep That bard and hunter escaped we are supposed to be looking for them. 

Well this has a higher priority. Jekkajak wouldnt like them coming down here. Itll interrupt The Kings plans to complete the ritual.

But Ygrik wont like it.

Ill talk to Ygrik
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Breezy moved up next to Lucian. The small druid looked concerned as the rogue relayed the information to the group. Still he prepared for any threat. The leshy held a needle dart spell ready incase he saw any targets.


Actions:
1: Move
2-3: (Held Spell for target)
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Oriana continues to follow Breezy, keeping her shield up for other tricks that might be lurking.

Actions:
1st & 2nd: Stride
3rd: Raise Shield
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"Wuts our best plan of action, do we try and smoke out the little bastards to come and attack us or do we rush them?, inquires Dunndero as he moves up alongside Harley.

Actions:
1. & 2. Move: 2 strides up beside Harley
3. Take Cover: ducks down beside Harley
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.