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[IC] SOLO - Torin's adventure
#11
The bones are too few to act as an undead so Torin searches the remains. Other than the scale mail, he can find a withered leather thong that crumbles to dust upon the dwarf's touch but eventually he finds what the thong held: an adamantine key featuring a gargoyle's head.
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#12
Torin putting away the adamantine key. Then he search for a rune or something else which tell him the name of the dead dwarven warrior. Thereafter he "burying" the remains and pray for the warrior's soul.

Later he examines the key and goes on.
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#13
Torin identifies a symbol on the warrior's armor as Clan Greymane, historically widely known for their powerful clerics who can do as much as bringing back the dead from the smallest bit of remains. Rumor says they were exterminated by some Underdark forces about a century ago.

The cleric pushes further to the west. The corridor turns three times right until Torin finds himself back to the previous room. (see map)
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#14
... Torin putting away a small remain (eg.  fingerbone). Thereaftre he "burying"  the remains ... 

He go to the right way after this small round trip in the left side.
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#15
Torin takes a trip to the east and finds a dead end.
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#16
Torin start to find a secrect door or something similar.  First of all he go round near the walls (ooc -  do you roll the automatic checks because his race??). He especially look for small holes where he can put the adamantine key. 
If it's doesn't help then he will start a full search (take20). 
First he search near the dead dwarven warrior, the he go to the dead end and start the searching backwards.
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#17
Torin searches the area around the warrior's remains, and this time he discovers a tiny button in the south wall (marked on map).
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#18
Torin hold his shield and cautiously press the button.
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#19
A grating sound is heard and in a minute the wall west of the button dissolves into nothingness and a new corridor opens to the south.
Torin follows the way as it seems to be the only one which, after some twists, turns back north and ends up in an apparent dead end which Torin estimates to be quite close to where the secret passage opened.
From the corner of his eyes he can see a faintest sign of engraving at the north wall of the dead end. Dusting it off he deciphers an ancient dwarvish rune; "safe passage".
Looking around with increased efforts he finds another secret button on the west wall.
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#20
Torin then go south, because this is the only available way.
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.