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The First Mission - (Chapter 1)
---Everyone---

Marcus swats the wormy thing, killing it instantly and turning it into a pinkish glob of slimy mush.

The bartender, who had been shaking in a corner near the glasses, utterly mortified and scared stiff, Screams like a shrill child and faints. 

Roland, Aaron, and Khayman hear a loud thud from the bar, followed by a scream from the other room, which was then followed by a second thud.
Viego sighed, and moves around to pick the man up and move him to a chair where he would be more comfortable when he woke up. He makes sure to place the man gently into a chair slumping him over a table. After he does that he goes back to check behind the bar to see if there was any 'good' liquor.
"Oh, what now?"  

Nolan draws his pistol and turns to peek out the men's room door before entering the bar-room.

When he see Viego picking up the bartender gently, and Marcus  shaking the gooey mess out of his hand, he breathes a sigh of relief.  He holsters his gun again, and nods at Marcus.

"We're gonna save ourselves some trouble." He points at the duct tape mummy that is the paralyzed fae. "Kill it."

He looks behind him as he moves into the room, "Aaron, the bartender seems to have been overcome. Are you able to use your abilities to bring him around, but at the same time sedate him just a little? Enough to numb his emotions just a little, and keep him calm?"

"It is aright if you cannot, it might not be something you have ever thought to do. I knowyou can numb pain, can you numb the physical and physiological effects of fear?"
Psych therapy is beyond the scope of my abilities sir. Don't worry though; not the first time I've dealt with fainting. Aaron examined the unconscious bartender while Marcus and the others dealt with the faerie. The man was washing down his  fear with shots of booze like it was tap water, was likely sleep-deprived given the situation too; I'm surprised he didn't pass out sooner. A little "nap-time" will do him some good.

Aaron moved the barkeep down to the floor and placed the guy's legs on a stool to elevate them and promote blood-flow to the brain, then did a quick sweep of his vitals to make sure there were no serious physical issues with him. Finally, Aaron began cleansing the man's body of alcohol, if time permitted. Once he comes to, we'll explain the situation to him and show that he has one less...unwanted guest to worry about. He threw a sideways glance at the faerie as he said this. That ought to give him a little peace of mind.

Psychic Diagnosis (4 ISP)
+
Psychic Purification (8 ISP)
Viego walks over and picks up the Fairy and waits to make eye contact with Nolan to verify his order. That done he squeezes the fairy as hard as he can with both hands , and at the same time channels his electric blasts into both his hands. He makes sure not to actually blast so as to not damage the room. But he does create some interesting sparks and channel his blast into the creature.

 Lightning 1: 4d6 = 14 MD
Lightning 2: 4d6 = 14 MD
Melee 1 3d4 =10 MD
Melee 2 3d4= 8 MD
---Viego---


(DM - Roll a Percentile Die)
Percentile :1d100 = 67
---Everyone---

Viego picks up the fairy and squeezes it.  There is a Loud "VRRRRAAAP!"  and a blinding flash of light in his hands followed immediately by a horrid screeching. Silvery Cracks of lightning flashed out from between the young man's fingers and blasted into the floor and bar.  The bar blasted open in a huge swatch blowing out the wall behind it along with a large section of floor underneath Viego. The tape melted off the fairy and she squirmed free of Viego's grip.

The fairy jumps into the air screeching again.  This time she points her hand at Viego, snarling in fury. 

(DM - Everyone roll Initiative.)
Marcus shields his eyes as the bar basically explodes, "Motherfucker!"

Initiative: 1d20+4 = 23
Aaron's triage was interrupted by a boom and screech. He spun around only to be greeted by giant hole in the bar and a very angry faerie.

initiative: 1d20+4 8

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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.