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[IC] Black Hills Caves: Exploration Day 2
Reawyn will advance, hugging the outside of the curve, so that he can see as far up the corridor as possible.
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[OoC: I put everyone's Initial on the map (E, C, G, R and 10).  Reawyn might be difficult to see.  He's near the top at the bend in the hallway.]

When Reawyn rounds the bend he spots 2 sets of double doors.  One set points to the East and the other to the South.  The blood smears appear to continue beyond the East doors.

[Image: qHLFCCD.png]
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Cin follows Reawyn and will shoot anything that might be aggressive toward him or her.
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Gurkagh follows Reawyn. He tries to stay in front of Cyn, though slightly to the side so she can shoot past him.
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Eva also follows Reawyn.
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E.S.S.A.C.C.U.S-10 moves beside Gurkagh, with his shuriken at the ready.
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[OoC:  Ok... ]

So Cyn moves up beside [east of] Reawyn and then Gurkagh moves [South-East of] Cyn so he's not blocking her shot.  Eva moves beside [South of] Reawyn and E10 moves beside [West of] Gurkagh so he doesn't block Cyn's shot.

When everyone rounds the bend you spot 2 sets of double doors.  One set points to the East and the other to the South.  The blood smears appear to continue beyond the East doors.

Now what?
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Reawyn will advance cautiously down the hallway, until he reaches the doors. He will then check for traps on the southern double doors first, then the eastern.

"Not that I want to leave unchecked rooms behind us, but if we can we should continue following the blood trail. this is a rescue mission after all and we have a time limit with the water breathing."
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Eva is following Reawyn from a distance of 15 ft.
She avoids the mounds but examines them and the colored stains when she walks past them.

Eva's perception: [1d20+7]=11+7=18
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Reawyn doesn't find traps on either pair of doors...

Quote:Eva avoids the mounds but examines them and the colored stains when she walks past them.

Eva examines the mounds and colored stains and surmises that they are probably the remains of four drones.  The colored stains surrounding them appears to be some kind of fluid leaking from the remains.
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.