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Conversations under the stars {OOC Thread}
#61
any information on what it might beused for if furrther enchanted?
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#62
Based on Bazz's information there is at least the idea that full fractine could be used as some kind of scrying mirror.  As for direct use of the shard in crafting something, you are confident it could be done, but the specifics are likely going to require more arcane research than you can do with available resources on the ship.  Ashheart doesn't have any infusions that could leverage the power of the shard, as least not any I can think of Smile
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#63
Melville, just chillin' on the beach!

[Image: ie1yC8cm.jpg]
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#64
Just imagine whole colonies of money-driven dohwar waddling around the beach on vacation.  Adorable.
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#65
Every single one would be too busy selling popsicles, cool drinks, or renting a out beach chairs and umbrellas to actually go swimming. The ones not vending would be waddling around with metal detectors
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#66
How explosive is the Phlogiston.  Create bonfire has a range of 60'.  If we were to pass within 60' and I cast Create Bonfire what kind of damage would be done?  Would we be hit too?
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#67
In the 2e rules any fire spell cast in the Phlogidton causes the explosion at the caster as point of origin, not sure how Create Bonfire will work as the fire doesn't come from you. But it is probably as big as a fireball.
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#68
Create Bonfire would, like any other fire based spell, recenter on the caster while in the flow. It is an unavoidable aspect of casting in the phlogiston.
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#69
Having actually now seen the Rastipede racial impact on speed, that may need to be adjusted. I am not sure I had taken the full implication of even just three triplings uses would be. Perhaps lower it to just doubling it? That feels closer to right.
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#70
So what did you all think of the ship-to-ship combat? Did the icons make sense for relaying 3D information? Did the encounter flow well for you?
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.