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Conversations under the stars {OOC Thread}
#11
I'm going to be involved in family stuff much of the day today, but will post things in the rules as I can.  I hope to have feats and skills up by the end of the day, so you all have a chance to rework your builds, if you want, and will probably start the IC thread tonight as well.  

Do you all have a preference for knowing each other at the outset?  I've only seen a background from Rupert, and his did not have connections with anyone else, so just getting a feel for what you all want to do.
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#12
I figured that once he sets foot in his home port, with no clan to seek out, Rupert would head to a pub/ Inn/Tavern for a drink and find some lodgings or work with the few silvers he has left to his name.
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#13
Sorry I have been quite sick this week so just been sleeping and working.. will attempt to catch up tomorrow
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#14
(11-26-2020, 07:17 PM)Melville Wrote: Sorry I have been quite sick this week  so just been sleeping and working.. will attempt to catch up tomorrow

No worries, hope you start feeling better.
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#15
Ok, I updated everything that was suggested.
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#16
Updated Appearance, Personality, Character Flaw, and enemy.
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#17
Updated my character sheet and background with the full detials of The Spacfarer Background obtained from D&DBeyond.
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#18
Cool.  I'm working on getting Backgrounds and Feats added to appropriate thread for ease of reference.
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#19
have to pick personality and contacts yet and work up a background tonight been sick all week and it is Black Friday sales week already so nothing but work and sleep all week
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#20
Swapped out Tools Jewelers tools for Tools vehicle (spelljammer) makes the most sense for my vackstory of employment as a navigator/spelljammer aboard dohwar cartel vessels
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.