RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 3 Vote(s) - 2.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5


[IC] New Crobuzon & the World Beyond
Crozar takes the offered bracers with a smile.  "Thank you.  It is much appreciated."  It holds the bracers against it's arm to get the sizing right and begins carefully plucking spines to make room for them.  It stows them away in it's hipbag for later use if needed.  It says, "This will probably take me a bit, so we can go if we have somewhere to go to."
Quote this message in a reply
[[Are we waiting on anyone?]]
Quote this message in a reply
(11-22-2020, 02:50 AM)Selina Parcellus Wrote: [[Are we waiting on anyone?]]

[OoC: We're waiting for me.  Every other weekend I have company so I usually can't reply to more than a couple of short messages. But I just dropped them off at the train station... ]
Quote this message in a reply
[OoC: Don't forget to update your Signatures. ]

After breakfast you all decide to begin again.  You know there are two paths to the north-ish.  One is in the north wall but leads to the North-West.  You know it goes to where the mist was coming from and another goes to parts unknown.  The second path leads to the North-East.
Quote this message in a reply
Selina take her time eating the porridge.  Not because she enjoys it any more or less than any other porridge she has ever had, but because she is actively delaying a venture back to where the mist came from.  Yes, she is still terrified by the idea of it.  After some time, she finally decides that there is no point delaying any further and clears her throat.

“Um... Simon?  I believe you said that the source of the strange energy was in that direction?”  She points towards where the mist came from.
Quote this message in a reply
Simon Replies, "My instrument say it's to the north but I don't have a schematic of the caves to know which path travels in the right direction.  Either path could suddenly make a U-Turn and double back on itself.  We either have to explore both or hope the first path is the lucky one."
Quote this message in a reply
The Selina looks fairly crestfallen at that answer.  Sighing heavily, she clenches her hand, not realizing that it is the one currently linked with Tomeal’s, and nods to herself.

“Very well.  We have no choice then.  Northwest it is.”
Quote this message in a reply
kubo checks the edges of his axes quickly, hoists his pack and crossbow and says, "I'm ready to head out as soon as ya all are!"
Quote this message in a reply
A little surprised by Selina's grip, Tomeal squeezes Selina's hand in return and gives her a reassuring smile.

Simon adds, "Last night freaked us all out a little bit.  If what I believe is true, that those people's terrifying last moments were somehow transformed or merged into that mist we need to get out of here before something similar or worse happens to us!" 

Tomeal stares at Simon, giving him a, please stop talking about it, look.

The first thing you notice as you head off to the north-west is the sound of the Waterfall has returned.  Perhaps the mist from last night had some kind of sound dampening effect.  Creeping up the tunnel you spot no signs of the mist.  It seems to have dissipated and left no trace of its presents from the night before.  Soon you're standing at a large pool with a waterfall tumbling out of the ceiling to east.  There's lots of mushrooms ranging in size from tiny button to one that looms some 10' over you.  Shading the entrance to this cave.  Those with darkvision notice a hole 20' above the pond's surface in the wall to east beside the waterfall.
Quote this message in a reply
[[Any trace of the uglies?]]
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
64 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.