RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


The Sunless Citadel - (Chapter One)
---Arius and Nightingale---

Arius slips down the rope like a pro.  For a nobleman it seems as though he had done this sort of thing a few times before and grown somewhat accustom to it.

Nightingale makes it down the rope with relative ease, though she is a bit careful in her decent.


---Mourn, Lovise and Leloth---

Both Mourn and Lovise make it down the rope, though it's obvious they are not familiar with such activities. It slow going for the most part, but they do make it to the bottom without much issue.  

Leloth goes a bit easier down the rope than the other two, but she still moves slowly and carefully.  Again, it's easy to see this is not something the tiefling is used to doing. 

Mourn's Athletic Check: 1d20+6 = 10 - Succeeded
Lovise's Athletic Check: 1d20+1 = 12 - Succeeded
Leloth's Athletic Check: 1d20+1 = 13 - Succeeded


---Kriv---

Kriv slides down the rope for several feet as he nearly falls but manages to grab it tightly again.  Holding it too himself he clings for dear life while looking at a fall that even he likely wouldn't survive. 


---Aethos---

(DM - Roll Perception again as you are busy looking over the goblin script.)
Quote this message in a reply
Perception Check: 1d20+6 = 11
Quote this message in a reply
---Athos---

Athos hears a grunt and the rope where it's tied suddenly jerks as though something hit it or snapped it.  The top portion remains tied to the column though. 


---Everyone Else---

As everyone reaches the bottom they look back up to see Kriv slipping off the rope and falling several feet before catching it again.  Everyone is quite certain that unless the Dragonborn has hidden wings somewhere under his cloak, that fall could easily kill him. 

(DM - Athos and someone at the bottom can hold the rope steady to aid Kriv on his decent.  If one of you at the bottom chooses to assist, (Basically the first one to post) Roll Athletics checks.  Each person to succeed will give him a +2 circumstance bonus on his next climb attempt.)
Quote this message in a reply
Arius quickly sets his lantern down. He grabs the rope to steady it for Kriv.

"Just pretend it's a bedsheet and the street is only two stories down. Worked for me."

Athletics [1d20+4] = 5+4 = 9
Quote this message in a reply
Nightingale sighs and tries to grab the swaying rope to steady it.

Athletics: 1d20+3 6

OOC: Oops, not looking good Sad
Quote this message in a reply
Athos tries to help steady the rope, but he is simply not strong enough to help with the dragonborn's weight. 

Athletic Check: 1d20+2 = 8
Quote this message in a reply
---Kriv---

The others struggle to help Kriv by steadying the rope, but their efforts are in vain as he jerks about on his decent.  Trying to steady himself he makes another attempt and getting his feet on solid ground. 

(DM - Make another Athletics check to descend.)
Quote this message in a reply
Athletics: 1d20+2=17


"Oh my.." The dragonborn wizard grumbles as he tries to control the decent of his bulky form.
Quote this message in a reply
---Everyone---

The large Dragonborne manages to work his way down the rope.  Breathing hard he lands safely on the decrepit stone floor. 


---Athos---

(DM - Roll Athletics to make your way down the rope to the others.)
Quote this message in a reply
Athos struggles a bit down the rope, but hopefully makes it to the bottom with just a little bit of effort. 

Athletic Check: 1d20+2 = 10
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
6 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.