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OoC thread
She took a lot of hits in the battle against the mephits and stalker. I think that's it.
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(07-16-2020, 06:09 AM)Selina Parcellus Wrote: She took a lot of hits in the battle against the mephits and stalker.  I think that's it.

Yeah but the magistrate made sure the soldiers brought extra cure potions.  So you all should be at full hit points.
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Oh, ok. Guess I wasn't aware of that.
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Here's the text of Iron Guard's Glare:
With a quick snarl and a glare that would stop a charging barbarian in his tracks, you spoil an opponent’s attack. Rather than
strike his original target, your enemy turns his attention toward you. While you are in this stance, any opponent that you threaten takes a –4 penalty on attack rolls against your allies. This penalty does not apply to attacks made against you. Enemies you threaten become aware of the consequences of the stance.
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Hmmm... It does seem like there aren't any limitations on what creatures can be affected.  

I guess it could be more an instinct thing.  The crocodile instinctually realizes you would be much easier prey.  

In this case it doesn't matter too much.  It becomes clear pretty quickly that the position of the heads make it very difficult for the Crocodile to bite a medium or smaller creature with both heads at the same time.  Also, the heads don't work together.  So one head is not going to toss it's food to the other head to share the kill even though they have the same stomach.   Snakes who are born with two heads will actually bite each other.
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That works well. But it has two attacks and either of those attacks it makes that doesn't include her is at a -4 penalty. That's the basic idea behind the stance. It can't compel, but it can provide significant incentive (-4 to attack is -4 to attack).
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Here you go. This breaks the Crusader class down pretty well:

https://dndtools.net/classes/crusader/
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If Ning takes a 5' step directly behind ('North'?) of Selina, he's out of the threat range of Tomeal and Selina then she has a few options to help improve that.
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There's a bit of a problem with the House Rules section. I think it may be a broken link...

I click it and the screen goes white, then the background of the page with nothing on it.
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(07-22-2020, 02:38 PM)Selina Parcellus Wrote: There's a bit of a problem with the House Rules section.  I think it may be a broken link...

I click it and the screen goes white, then the background of the page with nothing on it.

Which link are you referring to?
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.