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Escape from the Mines (Shunna Maza , Ubi Sunt & Callie)
[OoC Remember you are still technically on combat and look at the distances between characters on the map. That was a lot of questions for 6 seconds, abd no actions.
Callie us still standing over Kratos way up the hallway ]

Shunna's turn
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(I just see nothing productive for me to do at this point. If there is, I'm just not seeing it.)
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(03-09-2018, 01:12 AM)Callie Wrote: (I just see nothing productive for me to do at this point.  If there is, I'm just not seeing it.)

[Perhaps double move towards the rst of the party that is returning to the arena. If you don't you will be left all the way up the corridor, a long way from allies.]
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(03-08-2018, 05:58 AM)Callie Wrote: "Was the scientist a willing participant, at least?  I'm all for putting a wrench in the Imperial machine, but kidnapping is close to crossing that line.  What was the scientist into?  Was it weapons?"

"No time to explain now, c'mon lets drop this droid and get outta here."  

On Ubi's turn he rushes towards the others trying to blast through the shield and pulls out a small clay-like substance. "Know what this is F0G?"



Detonite

Equipment Type: Explosives
Cost: 500
Weight: 0.1 Kilograms
Detonite is a contact explosive that comes in tiny claylike blocks. It can be shaped or molded around a target and crammed into small cracks. Detonite is very stable in its normal forms and requires a Timer to be set off. It causes negligible damage beyond its 1-square Burst radius. Of course, collateral damage and subsequent explosions usually accompany the use of Detonite.
Size: Fine
Damage: 5d6
Type: Energy
Availability: Restricted 

Ooc - his plan is to stick a few powerpacks into the detonite to cause one big explosion, hopefully knocking the shield out.
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(03-09-2018, 06:45 PM)Ubi Sunt Wrote:
(03-08-2018, 05:58 AM)Callie Wrote: "Was the scientist a willing participant, at least?  I'm all for putting a wrench in the Imperial machine, but kidnapping is close to crossing that line.  What was the scientist into?  Was it weapons?"

"No time to explain now, c'mon lets drop this droid and get outta here."  

On Ubi's turn he rushes towards the others trying to blast through the shield and pulls out a small clay-like substance. "Know what this is F0G?"



Detonite

Equipment Type: Explosives
Cost: 500
Weight: 0.1 Kilograms
Detonite is a contact explosive that comes in tiny claylike blocks. It can be shaped or molded around a target and crammed into small cracks. Detonite is very stable in its normal forms and requires a Timer to be set off. It causes negligible damage beyond its 1-square Burst radius. Of course, collateral damage and subsequent explosions usually accompany the use of Detonite.
Size: Fine
Damage: 5d6
Type: Energy
Availability: Restricted 

Ooc - his plan is to stick a few powerpacks into the detonite to cause one big explosion, hopefully knocking the shield out.

[OoC both Shunna and FOG have their turns before Ubi, so will delay just a little to see if Shunna posts her turn;]
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Shunna will either make 2 move actions to get her to M11 or if she can run she will move to H11.
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Going to assume Callie Runs back south to X11 to keep up with the rest, carrying the items she grabbed from Kratos' corpse.

Shunna then sprints south, reach all the way to just behind Njon.

FOG's Turn
Seeing Shunna approaching  FOG directs his attention at her, seemingly heedless of Njon and the Zabrak's blaster fire.

"Now let's not be too hasty Jedi."

His hand manipulates more controls, with no visible effect to the group.

Ubi's Turn

(03-09-2018, 06:45 PM)Ubi Sunt Wrote: "No time to explain now, c'mon lets drop this droid and get outta here."  

On Ubi's turn he rushes towards the others trying to blast through the shield and pulls out a small clay-like substance. "Know what this is F0G?"

Detonite

Equipment Type: Explosives
Cost: 500
Weight: 0.1 Kilograms
Detonite is a contact explosive that comes in tiny claylike blocks. It can be shaped or molded around a target and crammed into small cracks. Detonite is very stable in its normal forms and requires a Timer to be set off. It causes negligible damage beyond its 1-square Burst radius. Of course, collateral damage and subsequent explosions usually accompany the use of Detonite.
Size: Fine
Damage: 5d6
Type: Energy
Availability: Restricted 

Ooc - his plan is to stick a few powerpacks into the detonite to cause one big explosion, hopefully knocking the shield out.

[OoC assuming Ubi also uses his move action to get closer (6 squares to AE12)]

Seeing what is in Ubi's hand FOG looks at him.

"Now, now. I'd advise against that."


Njon's Turn

Barking in frustration the talz again trie sto blast through the shield. Again the blaster bolt ricochets off.


The Zabrak's Turn
The Zabrak, in frustration begins searching the belt of the stormtrooper at his feet, coming up with two fragmentation grenades.

Stormtroper's Turn

The trooper moves further into the arena and to the side, unsure what to do next so moving aside.


Map Updated 
[Image: arena-round-14-blowres_2.jpg]

Round 15

Callie's Turn then Shunna's
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(Just sticking with the group and keeping an eye out for danger.)
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Shunna?
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[OoC: Sorry for my delay.  I'm still not 100% and I've been picking up extra shifts while they're available.  And wouldn't you know it, I had some time tonight to post but then suddenly a friend shows up to hang out.  He has the worst timing because he's done this a few times on me.  Dodgy   Anywhoo... ]

Shunna skids to a stop and lifts her hand toward the robot and says, "I find your lack of... cooperation... disturbing."  

[OoC: Use the force: +15; Result 33!; Effect: See Spoiler; Damage: 6d6 = 25  (Assuming his Fort Def isn't 34+); I will maintain my concentration to damage it round to round (see spoiler) ]
DC 25: You use the Force to choke or crush your enemy.  If your Use the Force check equals or exceeds the target’s Fortitude Defense, the target takes 6d6 points of damage and can only take a single swift action on his next turn. Otherwise, the target takes half damage and may act normally, and you may not maintain the power.

Special: You may maintain your concentration on the targeted creature to continue damaging it from round to round. Maintaining the Force Grip power is a standard action, and you must make a new Use the Force check each round. If you suffer damage while maintaining a Force Grip, you must succeed on a Use the Force check (DC = 15 + damage taken) to continue concentrating.
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