RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5


OoC thread
(07-31-2017, 06:21 PM)Selina Parcellus Wrote: Where can we keep this record on-site? There's a character generation thread but nothing devoted to the completed characters themselves.

EDIT: I will be taking the average for her. So 6+2 is 8 hp at 3rd level

Were I you I would roll it. Since GM marvels house rule makes the average the minimum you can get (6 for crusader d10) You have nothuing to lose by riolling. At the absolute worse you get only what you just said you would take anyway.
Quote this message in a reply
Oh ok

EDIT: :O. Wow...well I'm glad I took your advice...

HP: [1d10+2] = 10+2 = 12
Quote this message in a reply
Sweet, both you and Betimi have become nice an 'meaty' which is good since we don't reallyy have an active tank character unless forge returns (Nerdred has been absent some time now)
Quote this message in a reply
Yeah. Eventual plan is to put Defending Spikes on her armor and gauntlets (or at least one of them). Would allow her to get a bit more AC out of it. But that's a bit of a ways off, likely when they've settled into the guild setting.
Quote this message in a reply
Betimi is correct.  You do roll once at each level for hit points and the minimum is half plus one.  So characters who roll a d4 will have a minimum of 3; d6 = minimum of 4; d8 = minimum of 5; d10 = minimum of 6; d12 = minimum of 7.  

Now my opinion on Armor/ Gauntlet Spikes of Defending.  This has come up in my real life game (by me actually) so I have researched this and there are some concerns.  In the description of Defending it states, "the wielder."  Wielding means to hold and to use.  Some believe that simply wearing spikes and calling upon one of the enhancements is not Wielding the spikes.  The enhancement enhances the spikes so to activate the enhancement you actually have to wield the spikes.  So technically you would have to either be attacking with only your spikes or two-weapon fighting using your spikes and another weapon.  The other issue is balance.  Adding an armor enhancement is very cheap.  Compare the armor enhancement to other items such as a ring of protection or Bracers of Armor.  The Armor Enhancement is half of the cost of protection from the RoP and equal to the bracers but you can only ever wear one BoA or RoP.  You could add spikes to your armor, gauntlet, and shield.  So you could very easily stack your armor to the point where you can only be hit by a natural 20.  Fun for the player but not so great for game balance or for the DM who will then have to place creatures against the party that actually pose a challenge to the one or two players with the 30+ armor class while the other players get squashed.  So I (or we) decided to compromise by not allowing the Defending enhancement to stack.  So you may place the enhancement on your spikes but multiple defending enhancements will not work together.  I may create a Greater Defending enhancement that will cost +2 or +3 that will allow the Defending to stack but even in my real life game I haven't needed to yet because even our 12th level characters rarely are hit by monsters due to their A.C's that range between 30 to 35 and honestly with buffs I could easily boost my Cleric's A.C. even higher but as of yet, I have not had any need to.

I hope this seems like a fair compromise.
Quote this message in a reply
Yes, that sounds fair. Smile
Quote this message in a reply
Fair to me, but you knew that lol.
Quote this message in a reply
I've been just waiting to make sure everyone knows what items they want to buy but I will likely post tomorrow morning.  I also believe we have another new player.  They will likely be creating some kind of Fighter.
Quote this message in a reply
Can't wait
Quote this message in a reply
I'm curious about what you guys think of New Crobuzon?  I know you're just getting into the world and the lack of familiarity with the setting might cause you to be feeling a little bit like a fish out of water.  Or maybe you like the strangeness of a world that isn't set in a standard medieval setting.  There is a lot more to learn of this fantasy world.  Some things are cool and fantastic while others are strange and horrifying.  It's likely you won't be staying here for more than a few levels before you find your way home but I'm wondering if you would be interested in a campaign set in this world.  I'm not saying that if everyone is interested that I plan to run out and start a game right away.  But I do find that after so many decades of playing D&D that I enjoy non-medieval settings like Darksun, Star Wars, Spelljammer, etc. 

Anyways, like I said, I'm just curious about what you thought.
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
2 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.