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Entry Cavern
The skulk still seems suspicious but is apparently satisfied.  The other skulk brings them back to the lege where the rest of the group waits.  There they are able to explain to them the situation.
"They want us to murder some gremlins who took their "stuff"..." Chrome begins as he sees the others though only speaks once he's not within (at least a Human's) earshot of the skulks. "Offer some sort of treasure in reward. Honestly, sounds like they came across another group from our town down here. If we keep things favorable, we might get more information, that seems more important here than acting as some sort of mercenary; killing for money."
(07-23-2017, 03:09 AM)Chrome Veneer Wrote: "They want us to murder some gremlins who took their "stuff"..." Chrome begins as he sees the others though only speaks once he's not within (at least a Human's) earshot of the skulks. "Offer some sort of treasure in reward. Honestly, sounds like they came across another group from our town down here. If we keep things favorable, we might get more information, that seems more important here than acting as some sort of mercenary; killing for money."



"It might be wise to consider just what these creatures think is a gremlin. Their gremlins may actually be more friendly."
"Does anyone know what Gremlins are?"
(DC 10 Knowledge: nature)
Gremlins are evil little fey known for their mischievious behavior. Their pranks are usually sadistic and deadly.
(07-27-2017, 09:19 AM)Man in Black Wrote: (DC 10 Knowledge: nature)
Gremlins are evil little fey known for their mischievious behavior.  Their pranks are usually sadistic and deadly.

[Knowledge nature [1d20+8] = 10+8 = 18 Just in case there is more to know besides the DC10 Info]

"I just realized, I have heard stories about them among the Varisians.  They are fey creatures, mischievious and evil. They like pranks, but their pranks tend to be sadistic and sometimes deadly."

"Gremlins don't sound more friendly," Cin says to Chrome.  "Well, lets get started.  Did they say in which direction we should look?
The skulks point the group to the Northeast up another ledge to a different section of caves.
"Oh.. over there," Cin replies to the Skulk pointing out the direction to travel.  "Not a chatty folk are you?"

Addressing the party she says, "Well shall we get moving?"  

[OoC: How many people are still here?  It seems Reawyn, Chrome, Weyna and myself and possibly Kayla are the only characters who have posted in the last few weeks.   Dodgy ]
Chrome nods, and follows along with the others, himself near the rear. He hopes there's some means to communicate with the gremlins... though it sounds like everyone that knows about them only speaks ill of them. As much as he wants to believe that each individual of a race makes its own decisions, there's clearly some inclination of them as a whole that drives them to act the way they do. While he will strive for a dialogue, he will support his companions should the need arise even if it harms the gremlins. Still, he doesn't feel completely right about how it seems their group is going there to seek the fight themselves... Then again, i suppose the gremlins sought the fight by taking from the skulks? 

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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.