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OOC
#1
Just a spot for general talk or questions that have no other spot.
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#2
Are there any openings in this game?
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#3
Possibly. Depends on how much of the interest turns into actual characters. I'll know for sure in a few days.
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#4
Looking like a fair amount, and most of it tilting towards a few types of characters.
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#5
In the event a character application is approved, do I set up an alias or alternate account? With abbreviated stats in a signature block? Just trying to figure out how it's handled here as compared to the Paizo PbP boards. Thanks!
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#6
I better start compiling a list to see what we have going on already. Depending on how many I actually get, I'll either beef up the encounters or run two separate groups.

So here you would make an alternate account. There is an easy account switch feature here to help keep it simple. As far as the signatures go, I like to see some often used info like attacks, saves, current ability/magical effects. I see some with a wealth of information. Do me a favor and use the spoiler tag to compress it a bit. Maybe leave combat stuff up and put skills and other stuff in their own spoiler.
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#7
Thanks. Hard for me to do any serious formatting while I'm at work (on an iPhone) but I should be able to make an account for Ursk this weekend. Let me know if you have any questions or concerns about his submission. Happy to tweak it or submit something else entirely.
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#8
Psychics get shit for cash, and a nomad would have a better kit. So I'm gonna say Weyna is in Torch because her kit got stolen, so she working in Torch until she has gear to travel again.

Sent from my Nexus 5X using Tapatalk
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#9
Oh, and I look forward to interactions between Weyna and Ursk. Wink

Sent from my Nexus 5X using Tapatalk
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#10
To make sure everyone knows my intentions, I do plan to make up a gunslinger for this game.  I should have a character completed soon
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ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.