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[IC] SOLO - Toot's Adventure
[OOC roll for Bluff please. or should I say Intimidate? ]
"Did I mention my friend the Grey Dwarf also has a very nasty Orc friend?"

[Both skills have the same skill check.  Rolled a 7.  Do I get a bonus with the bear at my side and the sound of people in the next room?  Please see PM.]
OOC - your sig suggested bluff +4, please consider fixing it.

The bluff's effectiveness is reflected by a torch appearing out of nowhere and flying in Toot's direction, falling about halfway between him and the corner.
Toot can hear a youthful bear's voice but a seasoned druid is not fooled-- this is imitation.
Boo interprets the growl as "no harm, just looking for food".
He replies with a warning growl, "Stay away from chief or I'll bite you".

Care to take over roleplaying Boo from this point on?
[OoC: Sorry.  I copied and pasted someone else's sig then changed the information.  I must of missed one.  I will fix it.

If you want I can take over Boo.]

Boo was making some odd noises.  Usually he stays fairly quiet unless he's warning of danger.  This sounded a lot like when Toot would have conversations with Boo after casting speak with animals.  Was there another druid here?  

Toot will pause a moment to think back to his Master's teachings and then will carefully say in Druidic, "Deep peace to you my brother.  I honor your path and I bring an unprotected heart to our meeting place."  Toot then waits for a Druidic response.
OOC - you three cross-posted, two posts with less than an hour difference so it's hard to resolve the conversation. A feeble attempt is done in the new thread, here:

http://forums.rpgaddicts.com/showthread.php?tid=341

EDIT: last comment on your last post in this thread.
Toot considered the stranger's bearlike voice being the result of the spell he knew and decided (Spellcraft 27) that no; this was someone who took the pain of learning Boo's language.

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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.