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[OOC] Return to the Rusty Rat - Printable Version

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RE: Return to the Rusty Rat - DM Surranó - 03-24-2017

QoE is nondimensional, though don't ask me about the difference. Maybe extradimensional means its internal size is fixed and nondimensional means that the size of whatever you put inside doesn't matter? Then why restricting item sizes? "Because Magic!" Of course. Forgot...

Now, my paradox feeling about resizing QoE.

If Lugar puts a medium arrow into the arrow compartment, then hands it over to Portho, QoE resizes. In that case, would Portho--
- pull the medium arrow from the arrow compartment where it doesn't fit anymore?
- pull the medium arrow from the javelin compartment where it fits but it's not there, and never have been?
- pull a small arrow from the arrow compartment that resized as part of QoE and won't resize back to M because weapons don't resize? (especially nonmagical ones...)
- be stabbed in the back by the arrow protruding from QoE because it didn't fit and QoE spat it out?

About googling for what doesn't fit into QoE; have you found any references about toothpicks not fitting? Scrolls? Keys? Thieves' tools? Elongated vials? Sianghams? Hag nails?

Bottom line is:
Retrieving a projectile from a quiver (QoE or other) for use with a ranged weapon is part of loading that ranged weapon (~ free)
Retrieving a weapon from a scabbard (QoE or other) is a move action that doesn't provoke AOO (can be free if... etc)
Retrieving any other object from a quiver or scabbard (QoE or other) is a move action and usually provoke AOO (surprise... even pulling a scroll or wand from your pocket or belt does).

EXCEPTION: if you use that item as an improvised weapon and thus threaten your own space (even tiny creatures do) then you don't provoke an AOO. But if you are committed to prick the eye of that orc with that wand of yours if he comes too close, then you can draw your wand really threatening manner.


RE: Return to the Rusty Rat - Toot - 03-24-2017

I personally think you are over thinking it.  You pull out whatever you put in.  It's magic, it doesn't necessarily have to make sense.  

When you google objects for the QoE there are many suggestions such as...


Quote:Long, skinny things of the approximate size and shape. I'd go with: keys, wands, cutlery... sticks... chopsticks... Uh...

Quote:Interestingly enough, it doesn't say what types of bows you can fit in the largest space. So you could stuff a greatbow in there, and then claim you could also stuff a ten foot pole in as well.

Quote:Wands = Arrows
Rods = Javelins
Staffs = Bows


That's a sampling from Giant in the Playground.  Like I said, I think people are overthinking the QoE.


DM Surrano Wrote:Bottom line is: 
Retrieving a projectile from a quiver (QoE or other) for use with a ranged weapon is part of loading that ranged weapon (~ free)
Retrieving a weapon from a scabbard (QoE or other) is a move action that doesn't provoke AOO (can be free if... etc)
Retrieving any other object from a quiver or scabbard (QoE or other) is a move action and usually provoke AOO (surprise... even pulling a scroll or wand from your pocket or belt does). 
Yes I know.  But the QoE states you can draw anything as easily as a quiver or a scabbard.  Not as easily as pulling an object out of your pocket or belt.
If the QoE is nondimensional does that mean it can be placed inside a HHH?
In any case, thanks for your ruling about the amount of time it takes to draw an item.


RE: Return to the Rusty Rat - DM Surranó - 03-24-2017

Yes, people are overthinking. Arrow == arrow and wand == wand but wand =/= arrow. Tongue
I mentioned pockets and belts because I always assumed that "stored item" means some kind of bag but apparently there's no distinction of bandoliers, belts, whatsoever... Independently of QoE, if someone finds some reference on this then I'll happily adjust this because I think it's much easier to retrieve ("draw") from somewhere than to retrieve from your backpack. Maybe it doesn't even refer to backpacks because it would go something like: unstrapping backpack, opening backpack, retrieving item, strapping backpack -- at least four move actions... Thoughts?


RE: Return to the Rusty Rat - Silent Giant - 03-24-2017

The Seven VS the Seven-headed Hydra? Smile


RE: Return to the Rusty Rat - DM Surranó - 03-24-2017

Make it fourteen. Tongue

I'll be probably offline until Monday morning. Meanwhile, happy interaction with your new... um... "acquaintance" Smile


RE: Return to the Rusty Rat - DM Surranó - 03-25-2017

Now it is an interesting situation. Can you ready a partial charge in surprise round?

Can you apply a touch steak as part of a charge?

But I guess touch attack means some spell... Can you cast a spell as part of a charge?

My gut instinct says no-no-no but the first part may fit in the rules.

Also, are you flat-footed when your first action is intercepted by a readied action? Decisions, decisions....


RE: Return to the Rusty Rat - Toot - 03-25-2017

Surprise allows a Standard Action...

From the SRD Wrote: In initiative order (highest to lowest), combatants who started the battle aware of their opponents each take a standard action during the surprise round. You can also take free actions during the surprise round. If no one or everyone is surprised, no surprise round occurs.

Readying is a standard action...

From the SRD Wrote:Ready

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action.  It does not provoke an attack of opportunity (though the action that you ready might do so).

You can make a Partial Charge if you are limited to only a standard action...

From the SRD Wrote:If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.



RE: Return to the Rusty Rat - Toot - 03-25-2017

You can't cast a spell during a charge. 

From the SRD Wrote:Attacking on a Charge

After moving, you may make a single melee attack.You get a +2 bonus on the attack roll and take a -2 penalty to your AC until the start of your next turn.

You could touch a person if you were holding a charge for a spell like shocking grasp because it's an attack and the spell was cast before the surprise round. 

Readied Actions occur before the action that triggers it...

From the SRD Wrote:Readying an Action

You can ready a standard action, a move action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. Then, any time before your next action, you may take the readied action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. Your initiative result changes. For the rest of the encounter, your initiative result is the count on which you took the readied action, and you act immediately ahead of the character whose action triggered your readied action. 

Regarding Flatfooted:

From the SRD Wrote:Flat-Footed

A character who has not yet acted during a combat is flat-footed, not yet reacting normally to the situation. A flat-footed character loses his AC (if any) and cannot make attacks of opportunity.



RE: Return to the Rusty Rat - Silent Giant - 03-25-2017

I think Toot is right according to rules. His action is correct. In real life readying a charge is strange, but this is not real life Smile


RE: Return to the Rusty Rat - Toot - 03-25-2017

Grappling is a melee attack roll.

From the SRD Wrote:Starting a Grapple

To start a grapple, you need to grab and hold your target. Starting a grapple requires a successful melee attack roll. If you get multiple attacks, you can attempt to start a grapple multiple times (at successively lower base attack bonuses).