[IC] Medical Bay (Dez Synn + Zero) - Printable Version +- RPG Addicts | We Know You're Hooked (https://forums.rpgaddicts.com) +-- Forum: Sci-Fi Games (https://forums.rpgaddicts.com/forumdisplay.php?fid=102) +--- Forum: Stars Wars (WotC) (https://forums.rpgaddicts.com/forumdisplay.php?fid=85) +---- Forum: Episode 3.9: Before There Was Hope (GM Marvel) (https://forums.rpgaddicts.com/forumdisplay.php?fid=86) +---- Thread: [IC] Medical Bay (Dez Synn + Zero) (/showthread.php?tid=561) |
RE: Medical Bay (Dez Synn + Zero) - DM Vitkyng - 07-03-2018 [The blaster is set to stun already. Zer realized he has one empty bacta tank theat would keep someone nicely sedated and healthy] When Dez puts on the helmet she hears a constant stream of chatter on the comms. It is hard to make out but it sounds like the guards are engaged in multiple battles, spread then by the battles on multiple fronts, and in complete chaos. She hears several different conversations at once.. all in varying degrees of panicked chaos:
RE: Medical Bay (Dez Synn + Zero) - IT-O (Zero) - 07-04-2018 [OoC: I guess I should mention this but Zero has an internal ComLink. Wouldn't Zero likely be monitoring the Com Channels, at least when he has nothing else to do? But if he hasn't been doing so, he will begin now.] Zero's red eye focuses on Dez. "Where would you like to go?" RE: Medical Bay (Dez Synn + Zero) - DM Vitkyng - 07-04-2018 Zero would not normally be on the security teams channel, he'd be monitoring the public channels and emergency alert channels. Which are goig off like crazy, wounded will be coming. So far there does not sound to be any major treatable injuries, blaster burns mostly, but no major physical trauma. the ones that were hit directly by blasters are just dead, there isn't much to treat. RE: Medical Bay (Dez Synn + Zero) - Dez Synn - 07-05-2018 (07-04-2018, 12:45 PM)IT-O (Zero) Wrote: [OoC: I guess I should mention this but Zero has an internal ComLink. Wouldn't Zero likely be monitoring the Com Channels, at least when he has nothing else to do? But if he hasn't been doing so, he will begin now.] "Get me off this blasted rock. If I stay, sooner or later Holon will get his way!" She starts heading for the doors. RE: Medical Bay (Dez Synn + Zero) - IT-O (Zero) - 07-10-2018 Zero does not move. He simply swivels his red eye back and forth from Dez and the Guard as if deciding what to do. The Droid was a Medic not a soldier, at least not any more. It had not accessed those files and circuits in a long time and Zero wasn't sure if they were still acti... PEW! Zero Shoots the Guard [OoC1: Attack +4; Result 18; Damage: 15 Stunning] [At work so I can't link rolls. Attack: http://www.unseenservant.com/default.asp?do=showone&id=155787&macid=0 Damage: http://www.unseenservant.com/default.asp?do=showone&id=155788&macid=0 ] [OoC2: Possible Feats:
RE: Medical Bay (Dez Synn + Zero) - DM Vitkyng - 07-14-2018 The guard staggers from the force of the blast [-3 steps on the condition track] but doesn't go down. Unfortunately Dez was also caught ff guard so does not act in that surprise round. Roll initiative. RE: Medical Bay (Dez Synn + Zero) - IT-O (Zero) - 07-14-2018 When the guard is hit by the blaster bolt, Zero's red eye dilates with surprise. It peers back and forth from gun to guard and back. The droid's eye shrinks to a pinpoint to inspect the blaster. Shakes it a bit and... PEW! [Initiative +8; Result 22; Note: I'm at work so I can't link rolls to text. http://www.unseenservant.com/default.asp?do=showone&id=156187&macid=0] [Attack: +4 (Rolled 10); Damage: 3d8+1 (Rolled 15); Note: I think I'm suppose to add my level on to damage too (+4)] [Rolls: http://www.unseenservant.com/default.asp?do=showone&id=156188&macid=0 ] [OoC: Does condition penalties also affect Initiative?] RE: Medical Bay (Dez Synn + Zero) - Dez Synn - 07-16-2018 hearing the blaster fire behind her, Dez draws her blaster and spins. [Initiative [1d20+9] = 14+9 = 23] Seeing that the droid is facing the unarmed guard, she flips her blaster to stun and fires. [swift action] [Heavy Blaster, point blank attack [1d20+7] = 12+7 = 19, Damage [3d8+3] = 14+3 = 17 stun damage] Hitting the guard squarely in the chest. RE: Medical Bay (Dez Synn + Zero) - DM Vitkyng - 07-16-2018 (07-14-2018, 07:24 AM)IT-O (Zero) Wrote: When the guard is hit by the blaster bolt, Zero's red eye dilates with surprise. It peers back and forth from gun to guard and back. The droid's eye shrinks to a pinpoint to inspect the blaster. Shakes it a bit and... PEW!You add half your level.. +2 RE: Medical Bay (Dez Synn + Zero) - DM Vitkyng - 07-18-2018 Apparently my last post was lost to cyberspace. Dez blaster bolt hits the guard squarely in the chest, sending ionic energy coursing through his body. [initiative 23, -2 steps (total -5 steps)]. Then before he even has a chance to fall, Zero's second blaster bolt hits him square in the face. blowing him off his feet. [Initiative 22, -3 steps (can't go below -5 steps on condition track but the added physical damage kinda hurt. 0 Hit Points now too.] Dez then continues her journey to the med bay doors only to find them closed. She does not know the passcode for the heavy blast door. (Everything in a mine colony seems to be heavy duty, maybe it is because the ore they are mining is explosive) |