Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - Printable Version +- RPG Addicts | We Know You're Hooked (https://forums.rpgaddicts.com) +-- Forum: Sci-Fi Games (https://forums.rpgaddicts.com/forumdisplay.php?fid=102) +--- Forum: Stars Wars (WotC) (https://forums.rpgaddicts.com/forumdisplay.php?fid=85) +---- Forum: Episode 3.9: Before There Was Hope (GM Marvel) (https://forums.rpgaddicts.com/forumdisplay.php?fid=86) +---- Thread: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) (/showthread.php?tid=306) |
RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - IT-O (Zero) - 10-04-2019 [OoC: Since no one is firing at Zero or even watching him, Zero will try to take 10 on its Stealth check. Result would be DC18. If the droid can't take 10 then his result would be... Stealth: [1d20+8] = 6+8 = 14 ; ] RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - DM Vitkyng - 10-04-2019 Unfortunately not being immediately fired on does not equal not under stress Quote:Taking 10 Zero zips up the ramp into the ship and finds himself facing the hold of the vessel, which is currently set up with rows of benches as a troop transport. As you spin you see down the passage to the command cockpit. with seating for 6 (One pilot, one co-pilot, one navigator, one gunner, one comms operator, one engineer).. In the crew area there is an imperial pilot, and an astromech. Both looking directly at you. "Hey you! Droid! Get off my ship!" Zero you have used a single move action to get here, having fallen for most of the movement distance. Round Seven Initiatives 23.07 KX-Series Security Droids 19.04 Station Security A (Guards A-F) 18.08 Zero 16.04 Station Security B (Guards I-L) 15.14 Imperial Pilot 14.099 Shunna 14.098 Callie 14.097 Ubi 14.096 Njon 14.091 Dez 14.090 'the Zabrak' 14.02 Imperial astromech 8.03 aqualish tech RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - IT-O (Zero) - 10-06-2019 [OoC: How close is Zero to the Imperial Pilot? If I'm not in range of any guns from the droids outside, Zero will use deception. If he could still be hit by guns, Zero will fly inside the ship. Excusing himself as he does as he doesn't want to get shot which I'm sure the pilot could understand. He will end his movement 5' away from the pilot.] Deception: [1d20+7] = 2+7 = 9 If Zero can't be shot, he vocabulates, "The Imperial Officer leading this mission has asked me to join you... to wherever you're going... you know... out in space... somewhere..." [OoC2: I think I'm just going to start taking the Noble Talent called, Exceptional Skill, cuz I'm getting tired of failing when a good roll is really needed. ] Quote:Exceptional Skill: RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - DM Vitkyng - 10-06-2019 (10-06-2019, 04:47 AM)IT-O (Zero) Wrote: [OoC: How close is Zero to the Imperial Pilot? If I'm not in range of any guns from the droids outside, Zero will use deception. If he could still be hit by guns, Zero will fly inside the ship. Excusing himself as he does as he doesn't want to get shot which I'm sure the pilot could understand. He will end his movement 5' away from the pilot.] You are already inside the ship, having completed your first move acton, bringing you to the top of the ramp [see the map]. You are still 2 squares away from the pilot, one square away from the astromech. You can move the 10' or try to use Deception, but not both, a Deception requires an action even for rushed. RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - IT-O (Zero) - 10-06-2019 [OoC: Since Zero is flying, not walking, he doesn't have to walk up the ramp to get into the ship. It would make more sense that Zero would float upward at a 90 degree angle into the ship at O-56 which would place him within 10' of both the pilot and droid. ] [OoC: Since I don't need to avoid gunfire, then I guess I would use Deception and fail at it by about 1 point unless the Pilot is mentally deficient in some way.] RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - IT-O (Zero) - 10-29-2019 [OoC: I reread your last message and I just notice that you said that I would have to do a RUSHED persuasion check. I'm not sure if you're even allowed a RUSHED persuasion in Star Wars Saga. And even if you made is a house rule, it would give me a big penalty. So maybe Zero will move to M-57 to get cover from any possible gunfire before deciding to make the persuasion check. Also, is there a link somewhere inside the ship, not in the cockpit, where Zero could connect to the ship to talk to it? R2 was able to talk the Falcon outside the cockpit. RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - DM Vitkyng - 11-02-2019 Round Seven Initiatives 23.07 KX-Series Security Droids 19.04 Station Security A (Guards A-F) 18.08 Zero 16.04 Station Security B (Guards I-L) 15.14 Imperial Pilot 14.099 Shunna 14.098 Callie 14.097 Ubi 14.096 Njon 14.091 Dez 14.090 'the Zabrak' 14.02 Imperial astromech 8.03 aqualish tech ...sorry for the delay... Zero flies straight up into the ship then moves to M57. There is a link connection in M55 and M57 each, used to work the elevator to the storage compartments below. Guards I-L AIM and fire at the droid manning the repeating blaster. They all miss wildly. Guard I attack Heavy Pistol [1d20+6] = 3+6 = 9; Damage [3d8] = 15 Guard J attack Heavy Pistol [1d20+6] = 4+6 = 10; Damage [3d8] = 10 Guard K attack Heavy Pistol [1d20+6] = 8+6 = 14; Damage [3d8] = 14 Guard L attack Heavy Pistol [1d20+6] = 4+6 = 10; Damage [3d8] = 14 The Imperial officer barks an order to his droid. "4-YP, lock that blasted thing out of the ships systems!" Then he draws a blaster and fires at Zero. Imperial shuttle pilot [1d20+6] = 16+6 = 22; Damage [3d6+1] = 8+1 = 9 - just barely hits with the -5 for Cover.. 9 Damage Shunna, Callie, Ubi, Dez, and the Zabrak all go next " RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - IT-O (Zero) - 11-14-2019 Zero states, "I am sorry you done not believe me but I will not allow your stubbornness to disrupt my humanitarian mission..." <Pew! Pew!> "To save lives!" Zero aims (to negate any cover bonuses) and fires his heavy blaster to do stun damage. Quote:Attack: [1d20+3] = 15+3 = 18, Damage: [3d8+2] = 15+2 = 17; I forgot to add the Point-blank shot Feat into my stats. If the attack hits, see Devastating Attack: Quote:Devastating Attack: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - DM Vitkyng - 11-14-2019 It is not Zeros turn he already acted this round. It is Shunna's turn Sent from my SM-N950W using Tapatalk RE: Escape from the Mines (Shunna Maza , Ubi Sunt & Callie) - Shunna Maza - 11-14-2019 [OoC: Oops, my bad. ] Shunna dashes toward the droids. When she's within range (F-48) she subtly gestures toward the closest droid (K-50). Quote:UTF: [1d20+15] = 8+15 = 23 Force Grip Damage: [4d6] = 18; I think I can add +2 damage from my level for a total of 20 damage. (The half-level bonus for damage only applies to weapons) If that isn't enough damage to destroy the droid, she will maintain the hold. |