The Sunless Citadel - (Chapter One) - Printable Version +- RPG Addicts | We Know You're Hooked (https://forums.rpgaddicts.com) +-- Forum: Fantasy Games (https://forums.rpgaddicts.com/forumdisplay.php?fid=6) +--- Forum: D&D 5th Edition (https://forums.rpgaddicts.com/forumdisplay.php?fid=11) +---- Forum: Tales of the Sword Coast (DM Spiral) (https://forums.rpgaddicts.com/forumdisplay.php?fid=108) +----- Forum: Adventures (https://forums.rpgaddicts.com/forumdisplay.php?fid=109) +----- Thread: The Sunless Citadel - (Chapter One) (/showthread.php?tid=574) |
RE: The Sunless Citadel - (Chapter One) - Athos Blackwind - 11-17-2020 Athos levels his gaze at the rat running up the stairs. He fires another electrical bolt, this time at the rat not struck by Kriv. Stormbolt Attack: 1d20+6 = 24 Stormbolt Damage: 1d10 = 7 RE: The Sunless Citadel - (Chapter One) - Kriv Turnuroth - 11-25-2020 Kriv grunts as the rats keep coming he aims at the same one he had previously trying to finish the thing off as he releases another firebolt. Firebolt Attack: 1d20+6=21 Damage: 1d10=3 RE: The Sunless Citadel - (Chapter One) - DM Spiral - 12-28-2020 ---Everyone--- Arius flashes his whip toward one the last rats to remain standing, but misses. The Rat that Arius attacked rushes toward him to attack, but Mivia interrupts the creature with a Blast of magic and kills it instantly. Nightingale hurls a dart toward a rat just entering the room. The dart neatly slices into the creature spraying the moldy stones with blood. The rat keeps charging. Athos targets the same rat with a bolt of electrical power, blasting the rat off its feet and leaving it charred and dead. Kriv holds his action. (DM - Kriv, all enemies are dead or unconscious. You can move within 5 feet of an unconscious opponent to gain an automatic critical or continue with your listed action.) ( Kriv's Action )
Status and Initiative Giant Rat 2 | Dead Giant Rat 3 | Dead Arius (18) Nightingale (17) (5/9) Giant Rat 1 | AC 12 | HP 7 / 7 | Bite +4 (Damage 1d4+2) (16) (Asleep) Giant Rat 6 | Dead Mivia (12) (Gains Interrupt action before Nightingale's Initiative.) Athos (10) Giant Rat 4 | AC 12 | HP 7 / 7 | Bite +4 (Damage 1d4+2) (9) (Asleep) Kriv (8) Giant Rat 5 | AC 12 | HP 7 / 7 | Bite +4 (Damage 1d4+2) (5) (Asleep) Giant Rat 7 | Dead Rolls RE: The Sunless Citadel - (Chapter One) - Kriv Turnuroth - 12-28-2020 Kriv moves within five feet of the unconscious rat, and blasts it with his firebolt. Damage: 2d10=9 RE: The Sunless Citadel - (Chapter One) - Mivia Odiania - 12-28-2020 Mivia says, "The disgusting creatures will only stay asleep for less than a minute. We must hurry to dispatch them as quickly as possible." RE: The Sunless Citadel - (Chapter One) - DM Spiral - 12-28-2020 ---Everyone--- Kriv stepped forward and firebolted one of the rats burning the thing to a crisp. (DM - Round Three.)
Status and Initiative Giant Rat 2 | Dead Giant Rat 3 | Dead Arius (18) Nightingale (17) (5/9) Giant Rat 1 | Dead Giant Rat 6 | Dead Mivia (12) (Gains Interrupt action before Nightingale's Initiative.) Athos (10) Giant Rat 4 | AC 12 | HP 7 / 7 | Bite +4 (Damage 1d4+2) (9) (Asleep) Kriv (8) Giant Rat 5 | AC 12 | HP 7 / 7 | Bite +4 (Damage 1d4+2) (5) (Asleep) Giant Rat 7 | Dead RE: The Sunless Citadel - (Chapter One) - Arius Dezlentyr - 12-28-2020 Wordlessly Arius draws his rapier and steps forward to thrust it into the nearest sleeping rat. Rapier coup de grace [2d6+6] = 8+6 = 14 RE: The Sunless Citadel - (Chapter One) - Kriv Turnuroth - 01-04-2021 Kriv waits to see if others are going to help, if not he will blast the sleeping rat that remains. Firebolt: 2d20+18 RE: The Sunless Citadel - (Chapter One) - Nightingale - 01-06-2021 Weary of their jagged teeth and claws, Nightingale hangs back while the others finish off the sleeping beasts, ready to move in should she need to. RE: The Sunless Citadel - (Chapter One) - DM Spiral - 01-17-2021 ---Everyone--- All the rats in the room are dead now and everyone can catch their breath. These rats were all about the size of small dogs, so they were certainly not the normal type. {Combat Ends}
(DM - Everyone roll Perception.) (DM - Optional Checks - I will not always call for a skill check. In certain situations it's up to the player to initiate the check or they will simply miss the clue or advantage given from such a check. In this case for those of you who are new to my games, you can roll Nature to Identify what sort of rats you fought and / or Perception again, (just label which Perception check is for what) to see if there is anything valuable the creatures might have ingested or stole from previous victims.) |