[IC] Gemeris Station [Everyone] - Printable Version +- RPG Addicts | We Know You're Hooked (https://forums.rpgaddicts.com) +-- Forum: Sci-Fi Games (https://forums.rpgaddicts.com/forumdisplay.php?fid=102) +--- Forum: Stars Wars (WotC) (https://forums.rpgaddicts.com/forumdisplay.php?fid=85) +---- Forum: Episode 3.9: Before There Was Hope (GM Marvel) (https://forums.rpgaddicts.com/forumdisplay.php?fid=86) +---- Thread: [IC] Gemeris Station [Everyone] (/showthread.php?tid=667) |
RE: Gemeris Station [Everyone] - DM Vitkyng - 01-04-2021 I square = 1.5 kilometeres, you can pass through thge same square without incident if you are not actually TRYING to ram another ship, you just don't want to stop in the same square unless you are in a starfighter and want to dogfight, which space transports and larger cannot do. RE: Gemeris Station [Everyone] - DM Vitkyng - 01-04-2021 You can move four squares per move action, and have the usual mix of standard+move+swift RE: Gemeris Station [Everyone] - Captian Ubi Sunt - 01-04-2021 [OoC: In that case Ubi will fly 4 squares foreward, doing the same actions as last round ] RE: Gemeris Station [Everyone] - DM Vitkyng - 01-04-2021 And your standard action? That is a single move action, or are you aiding a gunner. If so, which gunner and you have to make the roll RE: Gemeris Station [Everyone] - Captian Ubi Sunt - 01-04-2021 Ubi will assist Njon. Wich roll does Ubi need to make, pilot or use computer? RE: Gemeris Station [Everyone] - DM Vitkyng - 01-04-2021 Pilot, because you can steer the ship to give him better angle of attack. RE: Gemeris Station [Everyone] - Captian Ubi Sunt - 01-05-2021 Pilot Skill = [1d20+9] = 5+9 = 14 RE: Gemeris Station [Everyone] - DM Vitkyng - 01-05-2021 Just verified, that you cannot pass through a square occupied by opponnts, so shifting the movement. Quote:Starship Scale Round 3 Continued Initiatives Imperial Pilot - 26.08 Zero - 23.05 Shunna - 17.06 Woryn- 14.009 Korstyn - 13.07 Tak - 10.04 Ubi - 7.06 Vulture 2 - 7.05 Vulture 3 - 7.05 Vulture 4 - 7.05 Njon - 6.05 Dez - 6.05 Vulture droids 2, 3 and 4 swarm around the ship firing. Vulture droid 2 - attack [1d20+7] = 9+7 = 16 Hit; Laser cannon damage [4d10] = 27 = - 15 shields, -10 DR = 2 damage (87/120 HP and 10/25 SR) Vulture droid 3 - attack [1d20+7] = 17+7 = 24 Hit: Laser cannon damage [4d10] = 26 = -1 shields -10 DR = 6 damage (81/120 HP and 5/25 SR) Vulture droid 4 - attack - [1d20+7] = 16+7 = 23 Hit; Laser cannon damage [4d10] = 22 = -5 shields -10 DR = 7 damage (74/120 HP and 0/25 SR, the shields are now gone) The lambda takes another 30 points of damage. You do not know why they didn't launch another volley of missiles, your ship would not have survived another volley. At the end of this pass, two of the vulture droids are now behind you, and one in front. Njon fires the forward blaster cannon. point blank range. Njon - blaster cannon (point blank) [1d20+9] = 4+9 = 13 +2 from Ubi = 15 = HIT; Blaster cannon damage (point blank) [5d10+2] = 19+2 = 21 -10 DR = 11 damage. @Dez's turn RE: Gemeris Station [Everyone] - Dez Synn - 01-05-2021 Dez fires at the droid that Ubis just hit. Blaster cannon battery [1d20+7] = 19+7 = 26 point blank shot Blaster cannon damage (point blank) [5d10+3] = 25+3 = 28 -10 DR = 18 damage RE: Gemeris Station [Everyone] - DM Vitkyng - 01-05-2021 Round 4 Initiatives Imperial Pilot - 26.08 Zero - 23.05 Shunna - 17.06 Woryn- 14.009 Korstyn - 13.07 Tak - 10.04 Ubi - 7.06 Vulture 2 - 7.05 Vulture 3 - 7.05 Vulture 4 - 7.05 Njon - 6.05 Dez - 6.05 The imperial pilot delays. Zero completes his calculations and sends them top Ubi. Then it is @IT-O (Zero)'s turn, then Shunna's turn, (still no steps lost on the condition track) |