RPG Addicts | We Know You're Hooked
[OOC] Return to the Rusty Rat - Printable Version

+- RPG Addicts | We Know You're Hooked (https://forums.rpgaddicts.com)
+-- Forum: Admin Discussions (https://forums.rpgaddicts.com/forumdisplay.php?fid=32)
+--- Forum: Archive (https://forums.rpgaddicts.com/forumdisplay.php?fid=123)
+---- Forum: Keeper of the Seven Keys (DM Surranó) (https://forums.rpgaddicts.com/forumdisplay.php?fid=68)
+---- Thread: [OOC] Return to the Rusty Rat (/showthread.php?tid=95)



RE: Return to the Rusty Rat - Torin - 05-30-2016

(05-27-2016, 06:13 PM)Lugar Wrote:
(05-27-2016, 06:09 PM)DM Surranó Wrote: Flying to the other end of the world throughout the weekend (if I flew further I'd be flying backwards...).
Will post Monday earliest but more likely Wednesday night.

Hope that means Hawaii! Safe trip!

There is nothing in the other side of Earth (opposite to Hungary). Just a big ocean. The nearest country is New Zealand.

You can check it there.


RE: Return to the Rusty Rat - Lugar - 05-31-2016

(05-30-2016, 05:08 PM)Torin Wrote:
(05-27-2016, 06:13 PM)Lugar Wrote:
(05-27-2016, 06:09 PM)DM Surranó Wrote: Flying to the other end of the world throughout the weekend (if I flew further I'd be flying backwards...).
Will post Monday earliest but more likely Wednesday night.

Hope that means Hawaii! Safe trip!

There is nothing in the other side of Earth (opposite to Hungary). Just a big ocean. The nearest country is New Zealand.

You can check it there.

lol, ok so I was a few thousand miles off!  Theres an app for everything.  Isn't that near the spot of Jules Verne's Journey to the Center of the Earth?


RE: Return to the Rusty Rat - Silent Giant - 05-31-2016

(05-30-2016, 05:08 PM)Torin Wrote:
(05-27-2016, 06:13 PM)Lugar Wrote:
(05-27-2016, 06:09 PM)DM Surranó Wrote: Flying to the other end of the world throughout the weekend (if I flew further I'd be flying backwards...).
Will post Monday earliest but more likely Wednesday night.

Hope that means Hawaii! Safe trip!

There is nothing in the other side of Earth (opposite to Hungary). Just a big ocean. The nearest country is New Zealand.

You can check it there.

You don't have to read everything literally. Smile


RE: Return to the Rusty Rat - Lugar - 05-31-2016

(05-11-2016, 01:35 PM)DM Surranó Wrote: Well what my actual intent was with rolling is that IF it is different in any way from crawling is that it's kind of a dodge maneuver you see in martial arts movies or K1 or whatever when the prone figure rolls away from the way of a blood-and-meat air-ground missile just in the last moment so that the missile cannot react and thus the attacker loses its advantage because both of them need the same time to scramble to their feet. For such a maneuver you need some skill, definitely. But for moving around, being lame and prone to attacks, it's the same as crawling so let's agree there's no such movement maneuver like "rolling".

Are you familiar with skill tricks? There's a whole section about them in Complete Scoundrel and they are rather interesting since I've never used them. Simply put, one buys a skill trick by spending 2 skill points. I forget the name of the skill trick but there are several that allow you to make tumble checks to get up from prone as a swift action, crawl or roll away without provoking attacks of opportunities, and other fancy tricks.


RE: Return to the Rusty Rat - DM Surranó - 06-01-2016

Re Verne -- nope. It's on Iceland.

Re New Zealand -- nope. Just flew as far south as possible from Hugary. Well, exaggerating a bit. But barring Cape Town, if you flew further there would be no other stops before the south pole and from there you are already coming backwards. So the solution is Johannesburg, South Africa.

Re skill tricks -- neat, but they won't happen in this game.


RE: Return to the Rusty Rat - Silent Giant - 06-03-2016

(06-03-2016, 10:27 AM)DM Surranó Wrote: The problem is not the morning star but the shaft. It's not designed for breaking the surface of several feet thickness of rock. You may try it but calculate with the likelihood of the shaft breaking after every single blow. A light mace, on the other hand, is metal tip-to-toe. (not sure about heavy mace)

Similarly, a battle axe cannot be used to cut trees because it's supposed to cut deep and not to cut wide.

Torin, you need some adamantine nails (or bolts) and a hammer. We have bolts you can bring the hammer :-)


RE: Return to the Rusty Rat - Lugar - 06-03-2016

Lol, your shaft's not hard enough! Big Grin In all seriousness you guys should drink from the large spider skulls like trophy steins!


RE: Return to the Rusty Rat - DM Surranó - 06-03-2016

Yeah. That "potion" is called the "pulp of squishiness".

Seriously though, you usually need a mallet to damage stone. A mace or a sword, no matter how magical or how adamantine, won't do the job. (the only difference is that iron shafts won't break from the shock).
Add to this that mallets also have wooden shafts (typically) but compare the shaft of a 6-pound mallet (possibly two-handed) designed against walls that don't try to disarm you to the shaft of a 6-pound morning star designed for combat (nimbleness and safe grip).

Does that make sense? (do tell me if it doesn't)

Another thought on DR granted by adamantine armor. I watched some historical videos on how armor is supposed to work and now I'm ready to accept this seemingly insane concept (NB I just ranted about it in the past, never said that it didn't provide DR just that it didn't make sense...). It's actually the armor that yields somewhat if you hit it on the proper place-- and adamantine won't yield (that much). This is typical for the rings of a chain mail but even full plate has chain parts (or even a full chain undergarment).

Does that make sense?


RE: Return to the Rusty Rat - Lugar - 06-03-2016

"Ineffective Weapons: The DM may
determine that certain weapons just can’t effectively deal damage to certain objects. For example, you may have a hard time chopping down a door by shooting arrows at it or cutting a robe
with a club."
"Vulnerability to Certain Attacks: The DM may rule that certain attacks are especially successful against some objects. For example, it’s easy to light a curtain on fire, chop down a tree with an ax, or rip up a scroll. In such cases, attacks deal double their normal damage
and may (at the DM’s discretion) ignore the object’s hardness." pg. 165 PHB

I think you mean sledgehammer and not mallet. The sledgehammer has a metal head and the mallet is all wood, which is great for pounding in stakes Van Helsing style or tent stakes without bending them. The miner's pick, which has a wooden shaft, is effective because it concentrates force at the tip. The Morning star should do the same with all it's protruding spikes, which help makes it less difficult to use in combat. Personally, I have had a sledge hammer and an axe break on me, they both had wooden handles, but they were also several years old. The advantage to midievel weapons with wooden hafts was that they were easy to repair though. Lastly, a master work/magical wooden hafted weapon would probably have metal reinforcements along the haft to strengthen it against blows and from breaking. I could see Torin beating the stone with his Morningstar but doing half damage with each hit because it's not designed for it even though it is a strong weapon. An Axe would probably be better at hacking stone though, maybe 3/4 damage.

I agree with your armor assessment. Effective armor dissipates force. Adamantine armor would let shock waves pass right through to the fleshy stuff behind it. Thats why War-hammers/picks became popular. DR in DnD doesn't make sense but its an okay system.


RE: Return to the Rusty Rat - DM Surranó - 06-03-2016

Sledge indeed er...

Sent from my HUAWEI SCL-L01 using Tapatalk