[OOC] Return to the Rusty Rat - Printable Version +- RPG Addicts | We Know You're Hooked (https://forums.rpgaddicts.com) +-- Forum: Admin Discussions (https://forums.rpgaddicts.com/forumdisplay.php?fid=32) +--- Forum: Archive (https://forums.rpgaddicts.com/forumdisplay.php?fid=123) +---- Forum: Keeper of the Seven Keys (DM Surranó) (https://forums.rpgaddicts.com/forumdisplay.php?fid=68) +---- Thread: [OOC] Return to the Rusty Rat (/showthread.php?tid=95) Pages:
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RE: Return to the Rusty Rat - DM Surranó - 05-17-2016 Not only an accessory but it uses the "once per encounter" feature that's halfway towards D&D 4. Definitely not something that would happen in this game We'd convert to PF sooner than that. (and even that won't happen ) Nimble Stand sounds more realistic than Kip Up indeed, with its requirements, but BoYF is overdoing things by making it an immediate action. Swift, maybe. But immediate? Come on... RE: Return to the Rusty Rat - Toot - 05-17-2016 How are you handling costly material components? For example, lets say Boo fails one of his Fort saves but Toot meets Torin, who can cast Restoration. Unfortunately Restoration has a Material Component of Diamond dust worth 100 gp that is sprinkled over the target. In a regular campaign the group could hit a city where we could collect these components. But since we are generally going to be in the underdark most of the time, will we have to go diamond mining? In the case of Restoration that will be difficult since the drained level is restored only if the time since the creature lost the level is equal to or less than one day per caster level. For Torin that would be 7 days of hoping we happen to stumble upon a diamond deposit. RE: Return to the Rusty Rat - DM Surranó - 05-17-2016 You have to get them, one way or another. This is one of the incentives not to spend too much time with each of the main quests. Otherwise you could easily fight-rest-fight your way through them. Between the main quests you'll always have the opportunity to refill, gain levels, create magic items etc. Sent from my HUAWEI SCL-L01 using Tapatalk RE: Return to the Rusty Rat - Toot - 05-18-2016 Testing my signature... RE: Return to the Rusty Rat - DM Surranó - 05-24-2016 About taking 20 to search a complex Taking 20 is one of the reasons why I want to keep the game relatively fast-paced in-game terms. If you use it all the time then skills lose their cutting edge. It does have its place when there's a reason to search and it does have its risk (like, triggering traps *cough*) but still, consider a 5x5 foot area needing 1 round to search; 2 minutes to take 20. A 20x30 room (approximate size of guard room and library) with 10' high walls features 44 such squares; 68 if you include the ceiling. That's over two hours. Even the bedrooms are 20x20 feet, meaning 32 squares (48 with ceiling). Having five such rooms, go figure. RE: Return to the Rusty Rat - Lugar - 05-26-2016 (05-26-2016, 06:43 AM)DM Surranó Wrote: OOC - not explicitly written above but I assume that meanwhile you three got inside Kiera's hut. Nice imagery. RE: Return to the Rusty Rat - DM Surranó - 05-26-2016 Um... thanks, I suppose. RE: Return to the Rusty Rat - DM Surranó - 05-27-2016 Flying to the other end of the world throughout the weekend (if I flew further I'd be flying backwards...). Will post Monday earliest but more likely Wednesday night. RE: Return to the Rusty Rat - Lugar - 05-27-2016 (05-27-2016, 10:39 AM)DM Surranó Wrote: Murkatos sighs. Ooc - By my understanding Maul and Murkatos are suggesting that the caves surrounding the mansion were brought/altered here by the light we used to get here, either this realm is very easily morphed by magic or there's some other force we don't know about that caused this... Oh no, this isn't Ravenloft is it? RE: Return to the Rusty Rat - Lugar - 05-27-2016 (05-27-2016, 06:09 PM)DM Surranó Wrote: Flying to the other end of the world throughout the weekend (if I flew further I'd be flying backwards...). Hope that means Hawaii! Safe trip! |