RPG Addicts | We Know You're Hooked

Full Version: The Lab (Upgrades and Permanent Dice Checks)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
This will be for posting up Hit point, M.D.C., S.D.C., Attribute point allocations, and crafting checks.  Any permanent game rolls or character adjustments should be recorded here.

  1. +1 ME get it to an even number, +2 PP, and PB for Viego
Hit Points +2d6 per Level  Hitpoints: 2d6 11
+10 M.D.C.
PPE: +2d6+10 +PPE: 2d6+10 15

Learn 3 spells
Recognize Magic Circles and Enchantments 52%
Sense Ley Line: 52% 
Sense Ley Line Nexus: 52%
Teleport: 38%


Mathematics: Basic: 69%
Radio: Basic: 77%
Military: Etiquette: 47%
Pilot Related: Navigation 59%
Pilot: Robots and Power Armor 86%
Pilot Related: Weapon Systems 62%
Pilot Related: Sensory Equipment 49%
Adjustments for Level 2 

Basic Bonuses
Attribute Adjustments -> M.E. +2, P.S. +1, P.P. +1, P.E. +1
M.D.C. -> M.D.C. for Level 2: 1d4 = 1 Rolled under half, taking half = 2 x 10 = +20 M.D.C.
Hit points -> Hit Points for Level 2: 2d6 = +8 hit points
I.S.P. -> +10

Invulnerability Bonuses
M.D.C. -> Invulnerability bonus to M.D.C. for Level 2: 1d4 = 3 x 100 = +300 M.D.C.
Hit Points -> Invulnerability bonus to Hit Points. for Level 2: 1d6 = +5 hit points
Hit points: 1d6 2