Mega-Stamina: * * * | Time to resolve Injury complications lowered by 1 time rank. Gain's Enhancement rating on all Stamina related checks. Reroll 9's. |
Adaptation: 1 | Requires Mega-Stamina 3. Immune to environmental damage and can do without breathing, eating, drinking, and sleeping for a number of days equal to their Power Rating. |
Toughness: 2 | Adds Armor rating equal to the toughness points to soft armor. Armor is treated at Complete (3). Current +2 Soft Armor. |
Dense Flesh: 2 | Gains 1 health level alternating between Bruised and Injured per dot. Current: Bruised +1, Injured +1 |
Regeneration: 1 | Costs 1 Quantum point to Heal dmg equal to your Mega-Stamina at a cost equal to the damage penalty. 1 for Bruised lvls, 2 for Injured lvls, 4 for Maimed levels. |
NATURE MASTERY: * * * * * [Technique] 5 distinct Powers arrayed in the Technique. Base Power Environmental Anima. Moved from Mega-Edge to Power Tag. |
Environmental Anima (Weather Control): * * * * [Variable (1)]: Costs 1 quantum point. By manipulating various forces, the nova creates changes in the surrounding environment, from raising or lowering the temperature, to condensing moisture out of the air to create fog or precipitation. Create 4 levels of Barrier, Complication and Environmental Damage on use and can change the allocation at will as a reflexive action. |
Quantum Anima (Tornado) * * * * [Grab (1), Area (2), Damaging (1)]: Costs 2 quantum points. The Nova channels fundamental forces to create targeted tornadoes, capable of lifting and damaging people and objects. Lifting ability equal to Quantum + Power. |
Quantum Attack (Lightning Bolt) * * * * 4 Enhancement [Ranged: Medium (2), Electrical (1), Brutal (1)]: Costs 2 quantum points. (Quantum attack is automatically scaled to its rating which is equal to its enhancement. |
Quantum Attack (Earthquake) * * * * 4 Enhancement [Area (4)]: Costs 2 quantum points. (Quantum attack is automatically scaled to its rating which is equal to its enhancement. |
Quantum Attack (Poison Touch) * * * * 4 Enhancement [Poison (2), Reduced Cost (2)]: Costs 1 quantum point. (Quantum attack is automatically scaled to its rating which is equal to its enhancement. |
Quantum Attack (Poison Cloud) * * * * 4 Enhancement [Ranged: Short (1), Gas (3)]: Costs 2 quantum points. (Quantum attack is automatically scaled to its rating which is equal to its enhancement. |
Nature Spirits and Supernatural Entities: * * - Varies forces found deep within the wilds of natural environments. (Athletics, Empathy, Science, and Survival) Edges: Always Prepared, Animal Ken, Danger Sense, Direction Sense, Keen Sense, Hardy, Swift, Patron, and Tough Cookie. |
Toot and Puddle - Twin goblins. Forest spirits who serve the Guardians of Bastion (Earth). Goblins will come if called in forgotten places that humans have abandoned. |
Danan - The Green Woman. An Ancient spirit of Nature who was charged with overseeing the terraforming of Bastion, Now call Earth, during its Prehistoric era. The terraforming event is presumably what killed the Dinosaurs. |
Alien Races: * - This is an ancient race of lizard people that used to be the dominant intelligent species on Earth. Apparently they were driven underground during the Terraforming event on Bastion now called Earth, that apparently wiped out the dinosaurs. Skills: (Empathy, Culture, Enigmas, and Science.) Edges: Endurance, Library, Patron, Safe House, Wealth, Artifact. |
Carl - Outcaste Sauros. Very helpful and clever lizard man who aided Matthew and did not share his people's opinion of humans. Carl will show up from time to time and pay Matthew rare gems for human items, mostly he seems to be after various books and magazines. |