10-01-2015, 07:07 PM
PART GAME, PART LEGEND
On the other side of this bloodied snowy plain stands Thor, God of Thunder and Mythic Norden’s warmaster. His thousands of einherjar charge at you and your two comrades. Mortals watch from the distance, unable to turn their gaze away from the oncoming storm. As the horde charges, you let out a bellow that drowns them all out, shaking the very earth beneath their feet. Armed with your sword, loyal wolf companion, and your wits, you and your friends dive into the fray.
It’s pitiful. These fools don’t stand a chance.
Do I really need to sell this to you any more after that? Fine:
Mythender is a free RPG by Ryan Macklin, one of the people responsible for the current incarnation of Fate, wherein ruining a deity's day isn't the end-game, it's the entire game. It's basically like the God of War video game series and a Dio album had a baby, and that baby was raised on nothing but Dungeons & Dragons, Red Bull, and '90s-era professional wrestling.
The premise is simple: the gods are tyrants who deserve to die. You are a Mythender, one of the few people powerful enough to murder-kill the gods thanks to having been touched by the Mythic yourself. Of course, you'll have to amass more power than you currently have in order to do that, and if you lose too much of your humanity in the process, you'll undergo apotheosis and become a god yourself. You don't want that. Not least because the rest of the players in the game are also Mythenders, and their whole purpose is to, you know, kill gods.
You don't have to know the system -- the rules are structured enough that I can walk everyone through situations as they come up. But if you want to learn it, hey, the .pdf is free, knock yourself out. This game is more about being totally badass than knowing the rules anyway. Your dice (or the random number generator at invisiblecastle.com, at least) will cry tears of blood! And so will the gods when you take them over your knee and spank them until they say "uncle!"
"When I played Mythender, I probably felt the coolest I have ever felt at an RPG table. I was killed by Posiedon, but had nowhere to die... so I DIDN’T."
-- Lyndsay Peters
"Finally, a game that weaponizes my existential angst."
-- Nora Last
"The finest game of deicide since Candyland."
-- Josh Roby
You know you want to. You know this sounds awesome. You will kick ass and erase names.
On the other side of this bloodied snowy plain stands Thor, God of Thunder and Mythic Norden’s warmaster. His thousands of einherjar charge at you and your two comrades. Mortals watch from the distance, unable to turn their gaze away from the oncoming storm. As the horde charges, you let out a bellow that drowns them all out, shaking the very earth beneath their feet. Armed with your sword, loyal wolf companion, and your wits, you and your friends dive into the fray.
It’s pitiful. These fools don’t stand a chance.
Do I really need to sell this to you any more after that? Fine:
Mythender is a free RPG by Ryan Macklin, one of the people responsible for the current incarnation of Fate, wherein ruining a deity's day isn't the end-game, it's the entire game. It's basically like the God of War video game series and a Dio album had a baby, and that baby was raised on nothing but Dungeons & Dragons, Red Bull, and '90s-era professional wrestling.
The premise is simple: the gods are tyrants who deserve to die. You are a Mythender, one of the few people powerful enough to murder-kill the gods thanks to having been touched by the Mythic yourself. Of course, you'll have to amass more power than you currently have in order to do that, and if you lose too much of your humanity in the process, you'll undergo apotheosis and become a god yourself. You don't want that. Not least because the rest of the players in the game are also Mythenders, and their whole purpose is to, you know, kill gods.
You don't have to know the system -- the rules are structured enough that I can walk everyone through situations as they come up. But if you want to learn it, hey, the .pdf is free, knock yourself out. This game is more about being totally badass than knowing the rules anyway. Your dice (or the random number generator at invisiblecastle.com, at least) will cry tears of blood! And so will the gods when you take them over your knee and spank them until they say "uncle!"
"When I played Mythender, I probably felt the coolest I have ever felt at an RPG table. I was killed by Posiedon, but had nowhere to die... so I DIDN’T."
-- Lyndsay Peters
"Finally, a game that weaponizes my existential angst."
-- Nora Last
"The finest game of deicide since Candyland."
-- Josh Roby
You know you want to. You know this sounds awesome. You will kick ass and erase names.