RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


Experience Points and Advancement
#39
(10-16-2020, 06:36 PM)GM Marvel Wrote: I'm doing a quick update with your experience points because you're about to rest and it's possible some of you might level up again.  

This battle was made more difficult because you got yourselves caught in a dense Jungle where you had difficulty moving and seeing.  It didn't cross my mind that you would want to fight them in the jungle instead of the open clearing but adventurers do crazy things.  So because of that, I did increase the challenge rating slightly.

5th level characters gain: 1,208 xp
4th level characters gain: 1,333 xp
3rd level characters gain: 1,500 xp
2nd level characters gain: 1,500 xp

Total xp:

Selina: 12,063 + 1,208 = 13,271 xp; 15,000 xp needed for 6th level.
Betimi: 12,163 + 1,208 = 13,371 xp; 15,000 xp needed for 6th level.
Tomeal: 11,033 + 1,208 = 12,241 xp; 15,000 xp needed for 6th level.
Ningalu: 8,800 + 1,333 = 10,133 xp;  LEVEL UP to 5th!!; 15,000 xp for 6th level.
Nangalu: 5,500 + 1,500 = 7,000 xpLEVEL UP to 4th!!; 10,000 xp for 5th level.
Kubo: 1,000 2,500 + 1,500 = 4,000 xp; LEVEL UP to 3rd!!; 6,000 xp needed for 4rd level.
Cozar: Starting: 2,500 xp; 500 xp needed for 3rd level

Congratulations Ning and Nang!

Kubo is almost at 3rd level! 

Feel free to double check.  I'm only human and could have made a mistake in my calculations.

Updated xp post to reflect changes to XP for Kubo and to add Cozar's starting xp.

Also, Simon should gain about 950xp.  So that will give him, 28,333xp and he's LEVELED UP to 8th!  He'll need 38,000xp for 9th level.
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  


Messages In This Thread
Experience Points and Advancement - by GM Marvel - 07-23-2015, 09:02 AM
RE: Experience Points and Advancement - by Betimi - 12-11-2015, 05:01 PM
RE: Experience Points and Advancement - by Nacesh - 01-20-2016, 08:04 AM
RE: Experience Points and Advancement - by Nacesh - 01-20-2016, 08:05 AM
RE: Experience Points and Advancement - by Nacesh - 03-09-2019, 08:04 PM
RE: Experience Points and Advancement - by Nacesh - 03-09-2019, 08:07 PM
RE: Experience Points and Advancement - by GM Marvel - 10-17-2020, 09:31 AM
RE: Experience Points and Advancement - by Kubo - 10-17-2020, 08:31 PM
RE: Experience Points and Advancement - by Kubo - 10-17-2020, 08:42 PM
RE: Experience Points and Advancement - by Kubo - 10-17-2020, 08:59 PM
RE: Experience Points and Advancement - by Kubo - 10-17-2020, 10:10 PM
RE: Experience Points and Advancement - by Kubo - 10-21-2020, 11:05 AM
RE: Experience Points and Advancement - by Kubo - 01-13-2022, 10:51 PM
RE: Experience Points and Advancement - by Kubo - 01-13-2022, 11:29 PM
RE: Experience Points and Advancement - by Kubo - 01-14-2022, 01:54 AM
RE: Experience Points and Advancement - by Kubo - 01-14-2022, 02:24 AM
RE: Experience Points and Advancement - by Kubo - 01-14-2022, 02:35 AM
RE: Experience Points and Advancement - by Betimi - 01-14-2022, 04:28 AM
RE: Experience Points and Advancement - by Betimi - 01-14-2022, 05:50 AM
RE: Experience Points and Advancement - by Betimi - 01-14-2022, 07:11 AM
RE: Experience Points and Advancement - by Kubo - 01-15-2022, 02:45 AM
RE: Experience Points and Advancement - by Kubo - 01-15-2022, 03:33 AM
RE: Experience Points and Advancement - by Kubo - 01-16-2022, 02:59 AM
RE: Experience Points and Advancement - by Betimi - 01-16-2022, 06:23 PM



Users browsing this thread:
3 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.