(02-16-2016, 07:24 AM)Nacesh Wrote: Okies about these kobold bodies. I know Nacesh can't see them right now and I know that even if he would he didn't have the appropriate skills, just thinking in team perspective whether this whole setup reminds anyone within the party to anything.I thought humanoids were Knowledge: Local? Demons and Devils would be Knowledge: Planes. The other types seem correct.
Like, a ritual performed by or a particular type of death caused by:
- reptilian humanoids? (nature)
- dragons? (arcana)
- demons or devils? (um... arcana?)
- undead? (religion)
- followers of a specific cult? (religion)
Here go my knowledge rolls: Arcana and Geography are trained, the rest are untrained (so assume they are valid up to DC 10 only, probably not applicable here)
Arcana [1d20+6] = 3+6 = 9 Geography [1d20+6] = 11+6 = 17 Untrained [1d20+2] = 2+2 = 4
Note-- the tendency continues. Testing a new macro spills rolls of 18-19-20 while "live' rolls end up being no more than 12 (before modifiers)
Wow, I see rolling still kind of sucks. Normally knowledge skills can't be used untrained. But I believe people can pick up small bits of information from their travels so I allow it with a possible penalty for more difficult information.
So, with your Arcana roll, you're unsure if it was a ritual. But with you're Knowledge Geography you believe you're currently underground. In a mine. Most likely an old copper mine.