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~ Cerebro Files~
#6
Aurum

Real Name: Roslyn Pan
Alias(es): Ros, Goldfish, Aurum

Primary Abilities
AbilityRank Score Notes/Modifiers (roll)Green F.Yellow F.Red F.
FightingTypical66pts51-8081-9798-100
AgilityTypical66pts51-8081-9798-100
StrengthTypical66pts51-8081-9798-100
EnduranceGood106pts +1 CS for Random Mutation46-7576-9798-100
ReasonGood1010pts46-7575-9798-00
IntuitionGood1010pts46-7576-9798-100
PsycheIncredible4040pts31-6061-9091-100

Secondary Abilities
Health: 28
Karma: 398
Resources: Poor (4)
Popularity: 0
Origin: Random Mutant

Karma Pool (Interface): 270
Advancement Fund Karma:  Power Addition - Spirit Storage (Total Cost 3040 for Rank 1) Current 480

Powers (1/4)
PowerRank Score Notes/Modifiers (roll)Green F.Yellow F.Red F.
1) TelepathyIncredible4015+10+40=6531-6061-9090-100
Bonus Power: Mental ProbeGood1010=1046-7576-9798-100

Stunts
PowerRank Score Notes/Modifiers (roll)Green F.Yellow F.Red F.
Compel (1 attempt)Incredible (40)40Telepathy31-6061-9090-100
Sleep (1 attempt)Incredible (40)40Telepathy31-6061-9090-100
Mind Link (5 attempts)Incredible (40)40Telepathy31-6061-9090-100
Permanent Mind Link (1 attempt)Incredible (40)40Telepathy31-6061-9090-100

Talents ( 5 / 5 )
TalentNotes/ModifiersGreen F.Yellow F.Red F.
1) AcrobaticsThe hero with this Talent is very limber and as such gains advantages when under attack. The hero gains a +1CS when dodging, evading, and escaping.---
2) Blunt WeaponsCharacters with this Talent gain a +1CS to hit when attacking with a weapon that resolves attacks on the Blunt Weapons Attacks column of the Battle effects Table.---
3) ArtistThe character with an artist background creates works of art, either for his/herself or for sale to others. This includes painting, sculpting and writing. A single work takes 1-10 weeks, and upon completion grants the artist karma points equal to 10 times the number of weeks. The character must allocate some time daily at his/her work.---
4) Russian (language)-----
5) Resist DominationThis is a Psi-Screen that may be developed by the individuals without that Power. This permits the character to resist mental attacks as if the character had a mental power of Psyche +1CS. The Talent is passive in nature, and does not grant any other particular benefit. A character with Mental Probe may be able to discern where the character gained this talent, but nothing else.---

Contacts ( 1 / 4 )
ContactNotes
1) Kurt WagnerComputer Guy

Group Affiliation: none
Base of Operations: Xavier's School for gifted youngsters

Occupation: student
Identity: public

Physical Description
Sex: female
Age: 17
Date of Birth:  
Ethnicity: Caucasian
Height: 5'6"
Weight: 98lbs.
Appearance: Gold skin

Costume: --

Gear: --

Transportation: none

Background
History: Roslyn was raised in a fairly small town in the forests of Maine. She was an only child, and was home-schooled, but wasn't isolated because everyone in town knew everyone else. One would think that would mean there were no secrets, but actually, it just buried the secrets deeper. As teenagers tend to do in small towns, Roslyn's friends got into troublesome pasttimes, and carried Ros along with. They took her with them when they broke into a house one night when the owners were out. In her excitement and nervousness, her abilities manifested when the owner of the house came home and she heard his thoughts before he entered. She warned her friends in time, and they managed to get out without being caught. As she started hearing thoughts more and more frequently, it became difficult to hide. Her parents started getting weirded out, and she had to tell them what was happening to her. That's when she discovered that her parents had secrets. From her. From each other. From their neighbors. They pushed her away before she found out what the secrets were. Soon, she was shuffled off to Xavier's, and she hasn't seen or heard from her parents since.

She still has conversations with her friend, Kurt, via instant messenger, now and then.


Gloom
Real Name: Demi
Alias(es):  --

Primary Abilities
AbilityRank Score Notes/Modifiers (roll)Green F.Yellow F.Red F.
FightingGood1010cps46-7576-9798-00
AgilityGood1010cps46-7576-9798-00
StrengthGood1010cps46-7576-9798-00
EnduranceRemarkable30Ex20+1cs31-6061-9091-00
ReasonTypical86cps46-7576-9798-00
IntuitionExcellent2020cps46-7576-9798-00
PsycheGood1010cps41-7071-9495-00

Secondary Abilities
Health: 60
Karma: 0

Karma Pool: 161
Advancement Fund Karma:  Ability Advancement Reason 0 of 80.

Powers ( - / - )
PowerRank Score Notes/Modifiers (roll)Green F.Yellow F.Red F.
1) ShadowcastingRemarkable3010cp+30cp+5cp=45cp's36-6566-9495-00
2) Bonus Power: Shadow ShapingExcellent 24100cp+24cps=24cp's46-7576-9798-00
3) Energy SolidificationRemarkable3010cp+30cp+556-8586-9999-00
3) Power Stunt: ArmorBody Armor: Remarkable Material/ Excellent Protection30 3 times56-8586-9999-00
3) Power Stunt: SwordMaterial strength: Remarkable30 1 time56-8586-9999-00

Talents: Edged Weapons: 10cp's
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Messages In This Thread
~ Cerebro Files~ - by GM Marvel - 07-23-2015, 07:02 AM
RE: ~ Cerebro Files~ - by Malcontent - 07-24-2015, 04:55 AM
RE: ~ Cerebro Files~ - by Alison Blaire - 07-25-2015, 01:34 AM
RE: ~ Cerebro Files~ - by Static Charge - 07-25-2015, 04:10 AM
RE: ~ Cerebro Files~ - by Porsche Villar - 07-27-2015, 06:02 AM
RE: ~ Cerebro Files~ - by Aurum - 07-28-2015, 05:50 AM
RE: ~ Cerebro Files~ - by Gedeon Salazar - 08-08-2015, 01:11 AM
RE: ~ Cerebro Files~ - by Interface - 08-19-2015, 03:08 PM
RE: ~ Cerebro Files~ - by Katrina - 11-30-2015, 04:16 AM
RE: ~ Cerebro Files~ - by James Carter - 03-31-2017, 04:58 PM
Adonis - by Johnny Blair - 04-23-2017, 04:34 AM
RE: ~ Cerebro Files~ - by Belladonna - 08-15-2017, 07:17 AM
RE: ~ Cerebro Files~ - by Graffiti - 08-30-2020, 05:13 PM
RE: ~ Cerebro Files~ - by Brunt - 08-19-2021, 01:58 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.