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Allies and Enemies (NPC Information)
#1
Here will be a list of NPC's that the players encounter and any relevant information about them that they manage to reveal or discover.
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#2
[Image: 41jXMDJ.png?1]
Name: LynO.C.C.: Psi-StalkerLevel: Unknown

AttributeRatingBonus
I.Q.16Average I.Q. One time bonus to skills: 0% | Insight +1
M.E.20Save vs Psionics +3 | Save vs Insanity +3
M.A.12Average M.A. Trust/Intimidate 25%| Deception +0
P.S.16Above Average P.S. HtH Combat Bonus +0
P.P.16Above Average P.P. Parry and Dodge +1 | Strike +1
P.E.21Average I.Q. No bonuses
P.B.28Charm or Impress 86%
Speed3730mph | 

SkillRatingDescription
Language/Literacy: Native: American96%/Description
Body Building-(+2 to P.S., +10 to M.D.C.)
ClimbingRatingDescription
Pilot: HovercraftlRatingDescription
Pilot: Tanks and APC'sRatingDescription
ProwlRatingDescription
Sensory EquipmentRatingDescription
Radio: BasicRatingDescription
Running-(+1 to P.E., +4d4 to Speed, +1d6 to M.D.C.)
Weapon Systems-
W.P. Energy Pistols-
W.P. Energy Rifles-
W.P. Swords-
W.P. Archery-
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#3
[Image: B0PAvty.png?1]

Name: KoraO.C.C.: Psi-StalkerLevel: Unknown

AttributeRatingBonus
I.Q.16Average I.Q. One time bonus to skills: 2% | Insight +1
M.E.20Save vs Psionics +3 | Save vs Insanity +3
M.A.24Average M.A. Trust/Intimidate 80%| Deception +5
P.S.15Above Average P.S. HtH Combat Bonus +0
P.P.16Above Average P.P. Parry and Dodge +1 | Strike +1
P.E.17Exceptional P.E. Save vs Coma/Death +5% | Magic and Poison +1
P.B.22Charm or Impress 60%
Speed1815mph | 

SkillRatingDescription
Language/Literacy: Native: American96%/Description
Body Building-(+2 to P.S., +10 to M.D.C.)
ClimbingRatingDescription
Pilot: HovercraftlRatingDescription
Pilot: Tanks and APC'sRatingDescription
ProwlRatingDescription
Sensory EquipmentRatingDescription
Radio: BasicRatingDescription
Running-(+1 to P.E., +4d4 to Speed, +1d6 to M.D.C.)
Weapon Systems-
W.P. Energy Pistols-
W.P. Energy Rifles-
W.P. Swords-
W.P. Archery-
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.