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The Planetary Bodies of Casaspace
#1
AKA: Bralspace, Spiralspace
Connects To/From: Realmspace, Winterspace, Herdspace, Ytherik, Pheoite, Pathspace, The Dead Shell, Therospace
Planets and Ports: Rock of Bral, Spiral, Ironpiece, Numliador, Minial’s Arch 
Description and Notes: Casaspace is a relatively small sphere with many small worlds and asteroids orbiting its small sun. Its location makes it something of a cross-road for Spelljamming traffic, and it contains the Rock of Bral, perhaps the most famous port in the spheres. Casaspace has seen a great deal of fighting during the II Unhuman War.

[Image: Bralspace.gif]
Casaspace is rather small. Ironpiece, the furthest planet out, is about 10 days travel from the sphere, and 10 days travel from the primary. No planet in the sphere is ever more than 20 days from any other, regardless of current orbital position.
There are literally thousands of small planetoids inhabited by virtually every known space going species. These are all in regular orbits around the primary.

Bralspace has a series of commonly used major portals into the Flow, placed between the stars that line the sphere. The constellations have been named after creatures they resemble (usually creatures they resemble rather loosely). The portals are always refered to by the name of the constellation they exist within.

There are twelve such portals, and they exist in roughly the same plane as the orbital path of Bral and Spiral (these ports are thus in a very strategic spot). Each is located at roughly an 'O'clock' position. The constellations and their locations are below.

ConstellationLocation
Scavver1 o'Clock
Kraken2 o'Clock
Starbeast3 o'Clock
Kindori4 o'Clock
Neogi5 o'Clock
Dragon6 o'Clock
Sarphardin7 o'Clock
Giff8 o'Clock
Beholder9 o'Clock
Eagle10 o'Clock
Griffon11 o'Clock
Lion12 o'Clock

Bral's orbit is such that the month corresponds to the nearest portal. Thus in the 5th month Bral is nearest the Neogi portal. The other planets in the sphere follow this orbiting pattern as well, though not exactly. Spiral, for example, is exactly opposite Bral so that when Bral is in the 3rd month and nearest the Starbeast portal, Spiral is nearest the Beholder portal.
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#2
Primary, "Sun"
Size C Spherical Firebody
Casaspace's primary is a fairly standard fireworld, it is not as bright as some, such that its light does not cause any penalties for orcs, goblins or other mildly photophobic creatures. Those with more advanced photophobia, such as drow, are affected as by standard suns.
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#3
Barre Sinister
Size A Irregular Earth Body

This famous pirate bar and smuggler's port lies just two days out from the system's primary. An open secret among the navies of the sphere, the Barre is traditionally neutral ground. A strict code of no violence is maintained there, not by force of arms but by custom. The various pirate groups and military forces in the area realize the advantages of having such a watering hole in the sphere and avoid directly hindering the Barre's trade.

[Image: BarreSinister.gif]
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#4
Scavverbone
Township of Scavverbone
Asteroid Type: Earth
Asteroid Size: A (5 miles long, 1 mile wide)
Asteroid Shape: Irregular (knife-shaped)
Day Length: 18 hours
Year Length: 1 standard year

Location: Scaverbone is about two day's travel from Bral, on an orbit that is tilted at a 10% angle to Bral, meaning it is usually above (summer) or below (winter) Bral's orbital plane, depending on the time of the year.
Who Rules: Mayor Hjor Blackblood (LN hom F3) is a retired pishing captain. Foul-mouthed, yet respected by his fellow captains for his reputation of success, Hjor was appointed to his position by Prince Andru. Hjor is a hard-drinking half-orc and can be quite cantankerous at times, but respects honesty and hard work.
Who Really Rules: Prince Andru is the ultimate ruler of Scavverbone, but so long as the pish arrives at his docks in a timely manner, he largely ignores this speck in the stars.
Population: 800 (950 at the height of the pishing seasons). The folk of Scavverbone are a salty, seedy lot. Many are outcasts in other ports, such as half-orcs and half-ogres. Humans make up the largest minority at about a quarter of the overall population. The pishermen are a tight-nit group, crossing racial boundaries.
Major Products: Food (pish, comet crabs)
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#5
Shipwrecker

Type: Earth
Size: B (90 mile diameter)
Shape: Spherical
Day Length: 20 hours
Year Length: 1 standard year

Shipwrecker is a small planet, only about 90 miles across. It is covered in forests and mountains, about 50% of the planet is a stormy ocean. The planet is inhabited by goblins and harpies, as well as "normal" mountainous and forest animals. The climate is often cool, with many fogs and mists. There is no winter, but a 4 month stormy season (running from 10th through the 2nd month on the Bral calender) makes travel very difficult, especially ship landings. Almost no lumbering, fishing, or farming gets done during this period of near constant rain. At any time of year short, cruel gales and freak tornadoes are possible. The tempature rarely dips below 30 F or rises above 65 F. The planet revolves very slowly, the day is 20 hours long despite the tiny size.

Shipwrecker is named after a minor sea goddess worshipped by the goblins of the planet. Her goblin name, Latanuut ("Undernight"), was dropped by some humans and demihumans who took up her worship as a way of preventing the many shipwrecks she is said to cause on the planet. The goblins themselves continue to worship her, and are spelljamming aware, though not spelljamming capable. Prince Andru has forbidden trade with the goblins of Shipwrecker, something even the Arcane have not violated for fear of losing access to one of wildspace's most active ports.

Wrighters
Wrighters, a small colony town, is controled by the Rock. About half the town is dedicated to a ship building operation run by Bral's Shipwrights' Guild, the rest is devoted to adventurers and miners. A few years ago gold was discovered in the mountains inland from town. This resulted in a gold rush which has still not completely abated, despite the relatively poor finds. This gold rush ignited a long simmering guerilla conflict between the local goblin tribes and the lumberers of Bral. The goblins were defeated and forced deeper back into the mountains with relatively few losses.
While Wrighters is quite far from Bral the population is to small and transient for any thoughts of independance to emerge. Goblin troubles and pirate raids are the primary concern of the inhabitents. Many hermits and ne'er-do-wells have taken to the nearby mountains where they trap, hunt, and try to avoid the goblins. Wrighters itself is surrounded by perhaps a dozen fortified farmsteads and upstream along the Snake River lie three large lumber camps. All of these outlying folk consider Wrighters the "big city" and journey there when they need such a place.
Most buildings in Wrighters are single story, wooden affairs. A surprisingly large percentage of the population live in tents either in tent city or the market square. The roadways are usually a muddy mess, much talk is going about concerning paving the roads.

[Image: ShipwreckerMap.gif]
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#6
Barbuda

Type: Water
Size: C (750 mile diamter)
Shape: Spherical
Day Length: 18 hours
Year Length: 1.25 standard years

Barbuda is a tiny, spherical planet: Size C, about 750 miles in diameter, with an equatorial circumference of approximately 2,350 miles. It rotates on its axis in about 18 hours. Its axis is inclined very slightly to the plane of its orbit, so it has seasons. Barbuda has a breathable atmosphere, and has many islands of rock and coral. Some float on the surface of the ocean, while others drift several hundred feet blow the surface. These islands drift randomly around the face of the world, never coming closer than a mile or so apart, and never colliding. The water that makes up most of the planet is normal water. The oceans of Barbuda are salty, but not extremely so. 

Barbuda appears as a world of breath-taking blues and greens, streaked with thin clouds of the purest white. From space, most of the floating islands are too small to see. Sunlight often reflects off the oceans, appearing as sparkles of gold against the azure seas. 

Barbuda has almost one hundred islands floating on the surface of its planetary ocean, and about as many drifting several hundred feet down. Most of these islands are very small, however: no more than a couple of hundred feet across, with some as small as a score of feet in diameter. Only one is significantly larger: a cigar-shaped island called Domina, which is three miles long and 1,500 feet wide at Its widest point. The islands that float atop the ocean seem to be made of rock, covered in a layer of coral. Those that drift below the surface are almost exclusively coral. These islands drift slowly around the ocean. As on other water worlds, nobody knows what supports and moves the islands, and what prevents them from ever colliding.
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.