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Character Creation/ Applications
#36
Thank you. Advice appreciated!!! So time is treated much like coinage in 3.5 (10segments=1turn, 10turns=1round etc.)... Makes some sense, not used to it but rules is rulesSmile When I first looked at the Rope Trick spell (duration 2turns/level) I thought, well that just plain sucks ass! Hahaha! I can appreciate weapon speed and armor modifiers (not unlike your crossbow rule with armor class in CoSA, which I like) but at the end of the day I think we can agree that too much sometimes can get in the way of the fun at times. I don't understand the attack rate, like 3/2, of some classes?
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Messages In This Thread
Character Creation/ Applications - by GM Marvel - 12-31-2017, 11:00 PM
RE: Character Creation/ Applications - by Mardigan - 01-17-2018, 03:55 AM
RE: Character Creation/ Applications - by Zain - 01-25-2018, 11:50 PM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 01:58 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 06:10 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 06:35 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 03:02 PM
RE: Character Creation/ Applications - by Zain - 01-27-2018, 12:02 PM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 02:37 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 06:29 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 07:41 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 08:07 AM
RE: Character Creation/ Applications - by Rhodric - 07-29-2020, 09:46 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.