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Character Creation/ Applications
#18
For Intelligence do you go by the min/max spells per level? Yes

Do you use the racial stat limits? Such as female elves can only have a maximum strength of 16? Nah, I think we can let that die. If they got maxes raised elsewhere, I could see it.

You said you don't use the race level limitations. Do you still use which class each race is allowed to be? Can you be a Dwarf Monk or a Half-Orc Magic User? I'm still going to leave class restrictions in place unless someone can make a compelling argument to the contrary.

I'm asking again about your stance on Deep Gnomes. You said no evil, which they aren't but they have similar bonuses as Drow and Dark Dwarves. So are they allowed? Deep Gnomes aren't evil so they are fine.
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Messages In This Thread
Character Creation/ Applications - by GM Marvel - 12-31-2017, 11:00 PM
RE: Character Creation/ Applications - by Man in Black - 01-07-2018, 12:19 PM
RE: Character Creation/ Applications - by Zain - 01-25-2018, 11:50 PM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 01:58 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 06:10 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 06:35 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 03:02 PM
RE: Character Creation/ Applications - by Zain - 01-27-2018, 12:02 PM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 02:37 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 06:29 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 07:41 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 08:07 AM
RE: Character Creation/ Applications - by Rhodric - 07-29-2020, 09:46 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.