(12-23-2021, 05:03 PM)Selina Parcellus Wrote: []
Selina peers at her blade, daring it to question her judgment as she grasps her symbol in one hand and whispers a few prayerful words. Taking a step back, her body glows with moonlight that becomes brighter by the moment, encompassing a circle roughly 60 feet wide. All within it who are touched feel the respite of the care of the Priestess of the Moon.
Channel open: [3d6]=14 14 healing to everyone in the burst that isn't undead.
Move Action: 5' step directly to the south.
Quote:Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the cleric’s level + the cleric’s Charisma modifier. Creatures healed by channel energy cannot exceed their maximum hit point total—all excess healing is lost. A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. This is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect.[/i]