"Wait," Nang says to Selina through his brother. "Allow me to heal some of you first before you channel healing energy. I have an ability which allows to me heal, but only the severely injured."
Assuming Selina allows Nang to use his ability, he uses, Touch of Healing feat. (Heal 9 hit points per touch up to half target's hit points)
Kubo: 12/47
Selina: 18/52
Tegab: 26/33 (-10 damage) New Total: (16/33)
Betimi: 12/52
Tomeal: 45/48 (-21 damage) New Total: (24/48)
Crozar: 10/13 (-4 damage) New Total: (6/13)
[OoC: As for rolling dice to heal, to speed things up, I can offer to give you the average dice roll rounded up. So if you're rolling d8, the average is 4.5 so you get an automatic 5 hit points per dice. So your d6's from channeling would be 3.5 (round up to) 4pts x 3 = 12 hit points returned on everyone. ]
Selina channels...
Kubo: 12/47 - 12 damage = 0/47
Selina: 18/52 - 12 damage = 6/52
Tegab: 16/33 - 12 damage = 4/33
Betimi: 12/52 - 12 damage = 0/52 (I think she has bonus hp's from her 'babies' so her max might now be lower until after she rests)
Tomeal: 24/48 - 12 damage = 12/48
Crozar: 6/13 - 6 damage = 0/13
Final damage total after Selina's channeling:
Selina: 6/52
Tegab: 4/33
Tomeal: 12/48
Elphaba nods to the thanks people are expressing. She replies with some stress in her voice, "My vestiges are having a negative affect upon me. So if I act rude, arrogant, scornful, overly celebratory, or I start speaking to myself, it's the influence the vestiges are having over me." She bites her bottom lip, like she's struggling with her words until she finally blurts out, "Stupid WENCH!" Elphaba sighs with frustration, then whispers to someone, "Yes I know they'd all be dead without me. It's why we're with them so we can help each other. Not that I any any way needed their help."
[FYI: Some of her influences include...
Influence: Never admit that you need help or that you are weaker than anyone else. Treat those that are weaker than you with scorn and contempt, especially young women and spontaneous spellcasters.
Influence: You take every opportunity to revel. Even small victories seem like cause for grand celebrations, and if you’re happy, you want everyone around to share your joy. If you achieve victory in combat, you must immediately spend a full-round action crowing about your triumph.
Influence: You become an eccentric, often speaking to yourself and to imaginary friends. ]
Assuming Selina allows Nang to use his ability, he uses, Touch of Healing feat. (Heal 9 hit points per touch up to half target's hit points)
Kubo: 12/47
Selina: 18/52
Tegab: 26/33 (-10 damage) New Total: (16/33)
Betimi: 12/52
Tomeal: 45/48 (-21 damage) New Total: (24/48)
Crozar: 10/13 (-4 damage) New Total: (6/13)
[OoC: As for rolling dice to heal, to speed things up, I can offer to give you the average dice roll rounded up. So if you're rolling d8, the average is 4.5 so you get an automatic 5 hit points per dice. So your d6's from channeling would be 3.5 (round up to) 4pts x 3 = 12 hit points returned on everyone. ]
Selina channels...
Kubo: 12/47 - 12 damage = 0/47
Selina: 18/52 - 12 damage = 6/52
Tegab: 16/33 - 12 damage = 4/33
Betimi: 12/52 - 12 damage = 0/52 (I think she has bonus hp's from her 'babies' so her max might now be lower until after she rests)
Tomeal: 24/48 - 12 damage = 12/48
Crozar: 6/13 - 6 damage = 0/13
Final damage total after Selina's channeling:
Selina: 6/52
Tegab: 4/33
Tomeal: 12/48
Elphaba nods to the thanks people are expressing. She replies with some stress in her voice, "My vestiges are having a negative affect upon me. So if I act rude, arrogant, scornful, overly celebratory, or I start speaking to myself, it's the influence the vestiges are having over me." She bites her bottom lip, like she's struggling with her words until she finally blurts out, "Stupid WENCH!" Elphaba sighs with frustration, then whispers to someone, "Yes I know they'd all be dead without me. It's why we're with them so we can help each other. Not that I any any way needed their help."
[FYI: Some of her influences include...
Influence: Never admit that you need help or that you are weaker than anyone else. Treat those that are weaker than you with scorn and contempt, especially young women and spontaneous spellcasters.
Influence: You take every opportunity to revel. Even small victories seem like cause for grand celebrations, and if you’re happy, you want everyone around to share your joy. If you achieve victory in combat, you must immediately spend a full-round action crowing about your triumph.
Influence: You become an eccentric, often speaking to yourself and to imaginary friends. ]