04-29-2021, 11:47 PM
(This post was last modified: 04-30-2021, 01:19 AM by Selina Parcellus.)
Selina gasps deeply, head throbbing, heart pounding in her ears. That's...can't breathe. I can't breathe! "I can't breathe!" She stumbles backwards a few steps, nearly cleaving Dog with the blade before she remembers and drops it. She goes to one knee, coughing a few times and tasting the coppery tang of blood. Her eyes open and she sees through bleary vision red on her gauntlets, on the ground. She pants heavily, blinking at all the fuzzy sounds and muffled shapes. Bright light. Darkness. Bright light again. Something is...very wrong.
Woozy. Climbing weakly to her feet. Selina fumbles for her charm, her symbol, her guiding light, clutches it, panting heavily. "Selune...help us. Please!" A whisper, a prayer, a release.
[[Selina moves (stumbles, really) to L6 and uses Turn Undead positively to channel healing energy into everyone except the disgusting things that is still probably the thing I think it is. Unless she is not allowed to use it this way and I misunderstood what you meant by "Pathfinder Version". Because then, of course, I'll just have to figure something else out...]]
Turn Healz: [2d6]=7
[[It has not escaped my mind that if we'd stuck with the original Turn Undead, those clouds that nearly killed Selina would have run off in absolute fear (probably) for several minutes, allowing us to destroy this thing with a big Avengers Assemble and still have time (probably) to prep for their return. Also, everyone remember you still have +1 morale to attack rolls and saves v. fear.]]
Woozy. Climbing weakly to her feet. Selina fumbles for her charm, her symbol, her guiding light, clutches it, panting heavily. "Selune...help us. Please!" A whisper, a prayer, a release.
[[Selina moves (stumbles, really) to L6 and uses Turn Undead positively to channel healing energy into everyone except the disgusting things that is still probably the thing I think it is. Unless she is not allowed to use it this way and I misunderstood what you meant by "Pathfinder Version". Because then, of course, I'll just have to figure something else out...]]
Turn Healz: [2d6]=7
[[It has not escaped my mind that if we'd stuck with the original Turn Undead, those clouds that nearly killed Selina would have run off in absolute fear (probably) for several minutes, allowing us to destroy this thing with a big Avengers Assemble and still have time (probably) to prep for their return. Also, everyone remember you still have +1 morale to attack rolls and saves v. fear.]]