10-28-2020, 03:37 AM
[OoC: Using just spellcraft and detect magic you can identify magic items with a DC 15+ item's caster level
If using Identify, it acts like a detect magic but it gives you a +10 bonus on the roll. (What level was the identify wand, again?)
To Identify a potion with spellcraft it's DC25
To identify the spells on scrolls without read magic you need a spellcraft check of DC20+spell level ]
Everyone makes the save except Selina, Tomeal (probably because they were busy staring into each other's eyes. ) and Simon (who was busy identifying items.)
Reflex save: [1d20+5] = 9+5 = 14
Simon Reflex save: [1d20+12] = 2+12 = 14;
When the wand is used, the ground suddenly heaves and buckles under your feet! Most of you are able to keep your footing. However, Selina stumbles and falls on Tomeal. Simon is also rocked and falls on his ass. [No damage to anyone except maybe to the pride of those who fell.
Tomeal is not unhappy to be Selina's landing pad. "Are you alright? That was quite the effect for a simple spell!"
If using Identify, it acts like a detect magic but it gives you a +10 bonus on the roll. (What level was the identify wand, again?)
To Identify a potion with spellcraft it's DC25
To identify the spells on scrolls without read magic you need a spellcraft check of DC20+spell level ]
Everyone makes the save except Selina, Tomeal (probably because they were busy staring into each other's eyes. ) and Simon (who was busy identifying items.)
Reflex save: [1d20+5] = 9+5 = 14
Simon Reflex save: [1d20+12] = 2+12 = 14;
When the wand is used, the ground suddenly heaves and buckles under your feet! Most of you are able to keep your footing. However, Selina stumbles and falls on Tomeal. Simon is also rocked and falls on his ass. [No damage to anyone except maybe to the pride of those who fell.
Tomeal is not unhappy to be Selina's landing pad. "Are you alright? That was quite the effect for a simple spell!"