(09-01-2020, 05:10 PM)Ningalu Baal\urki Wrote: [Ooc oh the wand has a duration, thought it was one use.. kk]
Elven Chain
Nang - Torque check [1d20+7] = 7+7 = 14 [OoC it could be argue that Simon with his being 7th level is a likely to succeed without the wand as Nang is with it.. and has a +12 with the wand]
[OoC: The Torque wand lasts for 5 minutes. ]
[OoC2: I had forgotten that Identify Spell takes an HOUR to cast. ]
[OoC3: I'm a DM that really hates all the time spent (even before learning it takes an HOUR to cast) identifying magic items. I think it's unnecessary and as this has shown, it makes the game lag. It's why I really prefer Artificer's Monacales. If I want a Magic Item to be mysterious, then the spell just doesn't work. After all, it is only a 1st level spell. So until further notice, I'm just going to use the Pathfinder Identify Spell and update the Spellcraft rules. So when casting Identify it gives you a +10 on spellcraft checks to identify magic items.
[OoC: The Torque Wand AND the Wand of Identify are both CL5! This means:
- When protected by the Torque Wand the person using the Wand of identify rolls (1d20+10) to resist Torque. The DC is 15 + Spell level
- The Wand of Identify lasts for 3 rounds per level (See the PF identify Spell)so you can Identify 5 items per casting. The DC is 15 + Level of the item
Identify
[So...]
Betimi uses the wand of Identify [Roll = 7 +10; Success]. She can now make 5 Spellcraft checks with +10 to Identify 5 items. [Please make your rolls]