04-12-2019, 01:25 AM
Selina sneers as she stares the formless puff of air down, looking around at the large group of allies surrounding it. Yes, it was now airborne and could very likely escape if this did not work properly, but she had to give it a chance. Bringing her sword up into a ready position, she stabs out at the Stalker with a vicious cry channeling all the anger and pain she has just experienced into her strike.
Vanguard Strike: As part of this maneuver, you make a melee attack against an opponent you threaten. If this attack hits, all your allies gain a +4 bonus on ranged and melee attacks against that target until the start of your next turn. (Bonus seems to be untyped)
Attack: [1d20+6] = 11+6 = 17; Damage: [2d6+2] = 6+2 = 8; Miss 1-20: [1d100] = 43(Passed)
[[Result on hit: 8 damage to Stalker and all allies gain +4 to melee and ranged attacks against Stalker.]]
Vanguard Strike: As part of this maneuver, you make a melee attack against an opponent you threaten. If this attack hits, all your allies gain a +4 bonus on ranged and melee attacks against that target until the start of your next turn. (Bonus seems to be untyped)
Attack: [1d20+6] = 11+6 = 17; Damage: [2d6+2] = 6+2 = 8; Miss 1-20: [1d100] = 43(Passed)
[[Result on hit: 8 damage to Stalker and all allies gain +4 to melee and ranged attacks against Stalker.]]