12-20-2018, 07:14 PM
Simon replies, "I will write a letter and send it off to my friend immediately. He will hopefully be able to make contact you by the time you return."
[Since hardly anyone is posting I'm going to push this forward...]
Tomeal suggests to everyone that they should get some sleep before leaving. Assuming you all take him up on his suggestion, the hours pass quickly and soon you're awakened by Forge. You all have a quick snack before leave. When it's time to leave, you gather your things and head out the door. The night is warm and humid. The smog creates a haze that blocks out the stars and most of the moon light. Lanterns line the streets offering you all dim light to make your way to the militia tower. The streets are still fairly active except most of the vendors have been replaced by harlots and hustlers, most of which are Xenians (nonhumans), beckoning to you to sample their many skills.
After a quick 10 minute walk, you find yourselves at the tower. You ascend the metal spiral staircase that's bolted to the outside of the spire. By the time you reach the top, the wind has picked up, forcing you all to cling tightly to the rails. The airship is waiting for you and you're quickly ushered abort.
"Welcome sailors," says a the man waiting for you as you step onto the ship. "I hope you've said your prayers tonight. This could be a rough voyage."
[Since hardly anyone is posting I'm going to push this forward...]
Tomeal suggests to everyone that they should get some sleep before leaving. Assuming you all take him up on his suggestion, the hours pass quickly and soon you're awakened by Forge. You all have a quick snack before leave. When it's time to leave, you gather your things and head out the door. The night is warm and humid. The smog creates a haze that blocks out the stars and most of the moon light. Lanterns line the streets offering you all dim light to make your way to the militia tower. The streets are still fairly active except most of the vendors have been replaced by harlots and hustlers, most of which are Xenians (nonhumans), beckoning to you to sample their many skills.
After a quick 10 minute walk, you find yourselves at the tower. You ascend the metal spiral staircase that's bolted to the outside of the spire. By the time you reach the top, the wind has picked up, forcing you all to cling tightly to the rails. The airship is waiting for you and you're quickly ushered abort.
"Welcome sailors," says a the man waiting for you as you step onto the ship. "I hope you've said your prayers tonight. This could be a rough voyage."