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[OOC] The Bunkhouse
#3
Chrome Veneer                                            Level 1  
Male human sorcerer (impossible bloodline) 1
NG Medium humanoid (human)
Init +1 Senses Perception +1
__________________________________________
DEFENSE                                                                                               .
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 9 (1d6+3)
Fort +2, Ref +1, Will +3
__________________________________________
Offense                                                                                                 .
Speed 30 ft
Melee dagger -1 (1d4-1)
Bloodline Spell-Like Abilities
(CL 1st; concentration +5)
7/day-- Disorienting Touch (Sickened target)
Sorcerer Spells Known
(CL 1st; concentration +5)
1st (4/day)-- Enlarge Person, Sleep (DC 15)
0th (at will)-- Light, Mending, Detect Magic,
    Read Magic
Bloodline Impossible
__________________________________________
Statistics                                                                                              .
Str 9, Dex 12, Con 14, Int 12, Wis 12, Cha 18
Base Atk +0; CMB -1, CMD 10
Feats Technologist, Skill Focus (Knowledge:
Engineering)
Skills Knowledge (arcana) +6, Knowledge
(engineering) +9, Spellcraft +5, Use Magic
Device +8
Languages Common, Hallit, Orcish, Androffan
SQ Construct Manipulation, Numerian Archaeologist,
Mathematical Prodigy

Combat Gear dagger,; Other Gear sorcerer’s kit, 60 gp


Background
Jeremy "Chrome" Veneer was a child when he first discovered the allure of bringing about "life" where there previously was none. Not necromancy... Chrome had no desire to bring back lost family or raise some immortal army. He had no such traumatic past nor diabolical ambitions. No, his desire was built on a childhood toy given to him by his family. A simple spring-loaded wooden toy. Nothing complex, build up the tension using a little screw, and watch the little toy move forward. Still, this fascinated him; to the extent that he asked for as many books about such things as he could find. Coming from a wealthy and arcane-studied family, they saw no need to stifle this interest. Eventually, his requested tutoring and self-study delved into the concepts of using magic to animate something that previously held no means of animation. Chrome could see no other future, this would be his life.

Or so he thought.


When much older, but still no adult, Chrome was visiting the Wise Quarter of Absalom. He'd heard stories of the famed Numeria and that the curator of the Blackros Museum, Nigel Aldain, had somehow finagled enough exhibits for a thematic display. Years ago Chrome knew his life would revolved around the wondrous concepts of constructs. Never had he been so wrong. Staring at the exhibit of a "robot," It was as though some understanding had finally been made, a bridge between two previously separate ideas of arcane had been made. Two concepts he'd never been able to connect before. Now he observed this oddly made construct, a feeling akin not using magic to animate but instead the same sort of design that powered his toy years ago. Not only that, but magic he'd been taught had no effect on such creatures without true minds--- what a lie that was! These "objects" were alive just as much as any other creature, just in a different way. He could see that now.

Chrome had to know more. For the next couple of years, he refocused himself and studied the language of the region, Hallit, as well as many other unknowns he would come in contact with venturing into an unknown land for the first time. Leaving his safety of a scholarly life here at the center of the world for the pursuit of furthering his study into bringing about life. He will never forget the day he first saw that pillar of purple flame en route to Torch, a beacon lighting up the sky telling him he'd come home.

Specifics
At least twenty for age, not deadset on the timespan he'd have been in Torch. A Human of very focused study. My intentions were to be an arcane caster of sorts, one capable of envisions the impossible and seeing beyond the mundane. *cough*

To that end, Chrome serves as many things, though tending towards supportive with his spells against all but a specific subset of enemy. Otherwise, he had studied the concepts of technology, and may act as a guide in such respects.
Within Torch, he is one of many Numerian Archaeologists; having come to the land seeking to explore these concepts that have fascinated him since a child. Having learned of another language used upon some of the artifacts, he made an effort to piece together as much as he could to teach himself.
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Messages In This Thread
The Bunkhouse - by Man in Black - 02-24-2017, 02:36 PM
RE: The Bunkhouse - by Reawyn - 02-24-2017, 04:08 PM
RE: The Bunkhouse - by Chrome Veneer - 02-24-2017, 11:48 PM
RE: The Bunkhouse - by Ursk - 02-25-2017, 12:00 AM
RE: The Bunkhouse - by Weyna - 02-25-2017, 12:54 AM
RE: The Bunkhouse - by Eva Morningtide - 02-25-2017, 03:06 AM
RE: The Bunkhouse - by Kayla Striegold - 02-25-2017, 10:37 AM
RE: The Bunkhouse - by Taijun - 02-27-2017, 05:39 AM
RE: The Bunkhouse - by rdknight - 02-28-2017, 11:34 PM
RE: The Bunkhouse - by rdknight - 02-28-2017, 11:36 PM
RE: The Bunkhouse - by Jhaeman - 03-01-2017, 03:02 PM
Gurkagh's Background - by Jhaeman - 03-02-2017, 06:26 AM
RE: The Bunkhouse - by Cin-Ezra Oovalli - 03-06-2017, 03:07 AM
RE: The Bunkhouse - by Gurkagh - 03-16-2019, 04:42 AM
RE: The Bunkhouse - by E.S.S.A.C.C.U.S-10 - 07-30-2020, 11:11 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.