09-23-2018, 04:10 PM
Valdi slides off his horse on the side towards the boars [Free action], dropping the crossbow and switching to his bardiche [move action], then creates a Blast rune blessing in front of him.
He has no idea if the others will listen, but this group needs a battle commander. The last fight with boars proved it.
"Lady Nex get behind me. Valdi, Toushou, either side of me and you hit them just when they hit the reach of my axe. Eran, if you could make me bigger before they get here, I'd be grateful, it will make me their target and I will have one hell of a reach [Enlarge +bardiche = 20' reach]. Happs, do not wait.. the moment you see them start filling the lead one with arrows, but get behind me, use the horses for cover. We may end up walking but I'd rather a dead horse than a dead comrade. ."
Ride: Fast Dismount [1d20-3] = 17-3 = 14
[Fast Mount or Dismount: You can attempt to mount or dismount from a mount of up to one size category larger than yourself as a free action, provided that you still have a move action available that round. If you fail the Ride check, mounting or dismounting is a move action. You can’t use fast mount or dismount on a mount more than one size category larger than yourself.],
[Blast Rune (minor): At 1st level, you can create a blast rune in any adjacent square. Any creature entering this square takes an amount of damage equal to 1d6 + 1/2 your warpriest level. This rune deals either acid, cold, electricity, or fire damage, designated when you create the rune. The rune is invisible, and lasts a number of rounds equal to your warpriest level or until discharged. You cannot create a blast rune in a square occupied by another creature. This rune counts as a 1st-level spell for the purposes of dispelling. It can be discovered with a successful DC 26 Perception skill check and disarmed with a successful DC 26 Disable Device skill check.]
He has no idea if the others will listen, but this group needs a battle commander. The last fight with boars proved it.
"Lady Nex get behind me. Valdi, Toushou, either side of me and you hit them just when they hit the reach of my axe. Eran, if you could make me bigger before they get here, I'd be grateful, it will make me their target and I will have one hell of a reach [Enlarge +bardiche = 20' reach]. Happs, do not wait.. the moment you see them start filling the lead one with arrows, but get behind me, use the horses for cover. We may end up walking but I'd rather a dead horse than a dead comrade. ."
Ride: Fast Dismount [1d20-3] = 17-3 = 14
[Fast Mount or Dismount: You can attempt to mount or dismount from a mount of up to one size category larger than yourself as a free action, provided that you still have a move action available that round. If you fail the Ride check, mounting or dismounting is a move action. You can’t use fast mount or dismount on a mount more than one size category larger than yourself.],
[Blast Rune (minor): At 1st level, you can create a blast rune in any adjacent square. Any creature entering this square takes an amount of damage equal to 1d6 + 1/2 your warpriest level. This rune deals either acid, cold, electricity, or fire damage, designated when you create the rune. The rune is invisible, and lasts a number of rounds equal to your warpriest level or until discharged. You cannot create a blast rune in a square occupied by another creature. This rune counts as a 1st-level spell for the purposes of dispelling. It can be discovered with a successful DC 26 Perception skill check and disarmed with a successful DC 26 Disable Device skill check.]