08-25-2016, 01:22 AM
Vidar follows suite as his brother, offering his pair of throwing axes to the couple, or anyone else in desire of a weapon. "Is it settled then, we lure them into the fort and ambush them? There is much work to do, axes to sharpen, and graves to dig." Vidar says in his thick Skaldi accent. "I am prepared to work all night if need be, but whatever is in that pot smells good right now."
Ooc - It seems we have a semblance of a plan that everyone is agreed upon, lure them in and trap the bandits, kill them? I liked Valdi's plan where we wait in hiding on opposite sides of the gate then pounce if and when the bear trap is triggered. If we can set up the offering and hide the trap well enough then Nexendia can save a spell slot. Eran's enlargement spell and color spray spells have the potential to end the fight quickly, either by a knocking them all out at once, turning us into killing machines, or a huge intimidation factor at the least. I prefer this as we are all rather squishy Anyone with ranged combat abilities could be positioned up on the walls or towers, in case of an escape. We need to:
- Figure out how to close the gate, either manually or using weights and pullies, we would need rope and lots of rocks...
- Set up the offering "as usual" to lure them in (this may save a spell for Nex, not sure how long it lasts)
- Make satisfactory hiding places for everyone
- Develop an alert system for their arrival
- Anything else I missed?
From the looks of the trading post, is there enough wood to make rudimentary shields or spears for extra protection, is there ample rope or chains lying about, any animals?
Ooc - It seems we have a semblance of a plan that everyone is agreed upon, lure them in and trap the bandits, kill them? I liked Valdi's plan where we wait in hiding on opposite sides of the gate then pounce if and when the bear trap is triggered. If we can set up the offering and hide the trap well enough then Nexendia can save a spell slot. Eran's enlargement spell and color spray spells have the potential to end the fight quickly, either by a knocking them all out at once, turning us into killing machines, or a huge intimidation factor at the least. I prefer this as we are all rather squishy Anyone with ranged combat abilities could be positioned up on the walls or towers, in case of an escape. We need to:
- Figure out how to close the gate, either manually or using weights and pullies, we would need rope and lots of rocks...
- Set up the offering "as usual" to lure them in (this may save a spell for Nex, not sure how long it lasts)
- Make satisfactory hiding places for everyone
- Develop an alert system for their arrival
- Anything else I missed?
From the looks of the trading post, is there enough wood to make rudimentary shields or spears for extra protection, is there ample rope or chains lying about, any animals?