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[OOC] Mindeközben a Vén Vaddisznóban...
grappled vs pinned.
érdekes.

Grappled creatures cannot move and take a –4 penalty to Dexterity.
A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple.

A pinned creature cannot move and is denied its Dexterity bonus.
A pinned character also takes an additional –4 penalty to his Armor Class.
Pinned is a more severe version of grappled, and their effects do not stack.

Tehát...
a pinned karakternek nincs -2 penalty-ja támadásra és cmb-re, bár ez ugye abban kulminál, hogy a grappléra nincs (más manővert nem csinálhat, támadni se támadhat), amire úgysincs.
a pinned karakternek nincs -4 dex-e, tehát nincs dex-ből se -2-je cmb-re. Az, hogy bukta a dex bónuszt, csak az AC-re (és emiatt CMD-re) érvényes. Ezzel szemben a pinning karakter (akinek a kondíciója grappled) -4 dex és ha még mindig lenne bónusza, akkor lose dex bonus.

amint írtam: érdekes. Smile
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Messages In This Thread
Lullaby és más állatfajták - by DM Surranó - 07-28-2016, 08:31 AM
RE: Mindeközben a Vén Vaddisznóban... - by DM Surranó - 06-08-2018, 02:56 PM
RE: Hetedik fejezet - Rongy és arany - by Konyak - 04-12-2016, 07:44 PM
RE: Hetedik fejezet - Rongy és arany - by Fuzz - 06-09-2016, 06:36 AM
RE: Hetedik fejezet - Rongy és arany - by Fuzz - 06-09-2016, 07:22 AM
RE: Hetedik fejezet - Rongy és arany - by Fuzz - 06-09-2016, 02:02 PM
RE: Hetedik fejezet - Rongy és arany - by Konyak - 06-09-2016, 02:36 PM
RE: Hetedik fejezet - Rongy és arany - by Fuzz - 06-09-2016, 07:50 PM
RE: Hetedik fejezet - Rongy és arany - by Fuzz - 10-24-2016, 07:17 PM
RE: Hetedik fejezet - Rongy és arany - by Fuzz - 11-14-2016, 08:48 PM
RE: Hetedik fejezet - Rongy és arany - by Konyak - 12-17-2016, 06:31 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.