12-10-2015, 05:50 AM
Well I can't find any reference to the original statement about time available for you in this end of the portal but I certainly remember what the idea was behind. This is a dungeon crawl and it is dangerous as you've already experienced but still a no-brainer if you can rest and recover unimpeded. (uh. is this the right word here? I mean I know what the word means but can you use it in this context?)
The idea is that you should not spend time with a full rest (only as a very last resort) but still have plenty of time for taking 20, running in circles or replace some of the spells you memorised (or prayed for, in case of Maul).
Thinking about what is yet to come this may be really cruel. I've just realised that this cloaked figure is simply more powerful than I originally planned (I learned a lot about how to use special abilities to their full benefit) but there are definitely no place for "pit stops" in the adventure. If you can find a (relatively) safe place to recover on this side of the portal then it's fine. But once you cross the portal you won't come back. Ever. From this aspect the adventure is quite linear. You may have better luck with the next sea but I'll have hard time giving you the xp awards needed to survive if you skip the major part of one of the seas. The completion bonus itself is quite tremendous to tell one, not to mention the ... ugh... almost wrote a spoiler in-line...
so...
The idea is that you should not spend time with a full rest (only as a very last resort) but still have plenty of time for taking 20, running in circles or replace some of the spells you memorised (or prayed for, in case of Maul).
Thinking about what is yet to come this may be really cruel. I've just realised that this cloaked figure is simply more powerful than I originally planned (I learned a lot about how to use special abilities to their full benefit) but there are definitely no place for "pit stops" in the adventure. If you can find a (relatively) safe place to recover on this side of the portal then it's fine. But once you cross the portal you won't come back. Ever. From this aspect the adventure is quite linear. You may have better luck with the next sea but I'll have hard time giving you the xp awards needed to survive if you skip the major part of one of the seas. The completion bonus itself is quite tremendous to tell one, not to mention the ... ugh... almost wrote a spoiler in-line...
so...