12-14-2016, 06:39 PM
[OoC: People can speak even when it's not their turn. Toot would just like some kind of consensus for what action the group wishes to do next. Toot may delay his attack until after Torin moves so Toot only gets the -4 to hit for firing into Melee but not the other -4 for firing through a square which gives cover.]
[OoC2: Another option is to cast Stone Shape. It affects 10 cubic feet + 1 cubic foot per level (17 cubic feet) How well would that work in tunneling our way to safety? Toot could put the Summoning circle into the area of effect which would hopefully destroy part of the skeleton's circle.]
[OoC3: Since the Golem is likely instructed to attack anyone who enters the area, it might have stopped trying to get out of the water since no one is around. So he could be just chillin at the bottom of the pool. ]
Toot's Range Touch Attack +11; Result 31! ROLLED A NATURAL 20!!; Damage: 1d6+5 + 1 (song) = 9 (not 15); But undead are immune to Critical hits, dammit!
[OoC2: Another option is to cast Stone Shape. It affects 10 cubic feet + 1 cubic foot per level (17 cubic feet) How well would that work in tunneling our way to safety? Toot could put the Summoning circle into the area of effect which would hopefully destroy part of the skeleton's circle.]
[OoC3: Since the Golem is likely instructed to attack anyone who enters the area, it might have stopped trying to get out of the water since no one is around. So he could be just chillin at the bottom of the pool. ]
Toot's Range Touch Attack +11; Result 31! ROLLED A NATURAL 20!!; Damage: 1d6+5 + 1 (song) = 9 (not 15); But undead are immune to Critical hits, dammit!