04-19-2021, 11:53 PM
(This post was last modified: 04-20-2021, 12:08 AM by Selina Parcellus.)
[[Time to test out a theory...]]
Selina steps out ((moves to M10)) to confront the creatures, eyes narrowed to thin slits. In her right hand she grips her sword fiercely. In her left, the metal circle of her symbol of Selune almost shines with softly glowing light as the residual effect of a recent spell slowly wears off.
If you are of the undead or anything at all similar, Begone!
Her eyes open and flare with pale light to match the symbol. The glow pulses out to fill the area with moonlight.
[[Selina attempts to Turn Undead]]
Turn Check: [1d20+3]=15+3=18 ((Cleric level 4 + 2 = 6))
Turn Damage: [2d6+7]=12+7=19 ((Whoa! Max turning damage! She affects 19 total HD of undead within a 60' radius, and can affect undead of up to level 6, starting with the closest.))
When the glow fades, Selina has her sword gripped in both hands, has set herself into her favored guard position, and casts her gaze around the battlefield.
"Now...Come at me!"
[[Selina sets herself in Iron Guard's Glare stance, all enemies within her threatened area take a -4 penalty to any attack they make against anyone else. I know there's no one in her vicinity, but she just did an absolutely MASSIVE Turn Undead and wants to force any undead that may be out there to attack her first if they managed to get past it.]]
[[Selina's chosen Maneuvers, once more chosen directly from her sheet:
Maneuver Readied: [1d5]=4 Douse the Flames
Maneuver Readied: [1d4]=2 Vanguard Strike
Maneuver Readied: [1d3]=3 Leading the Attack]]
Selina steps out ((moves to M10)) to confront the creatures, eyes narrowed to thin slits. In her right hand she grips her sword fiercely. In her left, the metal circle of her symbol of Selune almost shines with softly glowing light as the residual effect of a recent spell slowly wears off.
If you are of the undead or anything at all similar, Begone!
Her eyes open and flare with pale light to match the symbol. The glow pulses out to fill the area with moonlight.
[[Selina attempts to Turn Undead]]
Turn Check: [1d20+3]=15+3=18 ((Cleric level 4 + 2 = 6))
Turn Damage: [2d6+7]=12+7=19 ((Whoa! Max turning damage! She affects 19 total HD of undead within a 60' radius, and can affect undead of up to level 6, starting with the closest.))
When the glow fades, Selina has her sword gripped in both hands, has set herself into her favored guard position, and casts her gaze around the battlefield.
"Now...Come at me!"
[[Selina sets herself in Iron Guard's Glare stance, all enemies within her threatened area take a -4 penalty to any attack they make against anyone else. I know there's no one in her vicinity, but she just did an absolutely MASSIVE Turn Undead and wants to force any undead that may be out there to attack her first if they managed to get past it.]]
[[Selina's chosen Maneuvers, once more chosen directly from her sheet:
Maneuver Readied: [1d5]=4 Douse the Flames
Maneuver Readied: [1d4]=2 Vanguard Strike
Maneuver Readied: [1d3]=3 Leading the Attack]]